processors += arm objects += gba-memory gba-interface gba-system objects += gba-cartridge gba-player objects += gba-cpu gba-ppu gba-apu obj/gba-memory.o: gba/memory/memory.cpp $(call rwildcard,gba/memory) obj/gba-interface.o: gba/interface/interface.cpp $(call rwildcard,gba/interface) obj/gba-system.o: gba/system/system.cpp $(call rwildcard,gba/system) obj/gba-cartridge.o: gba/cartridge/cartridge.cpp $(call rwildcard,gba/cartridge) obj/gba-player.o: gba/player/player.cpp $(call rwildcard,gba/player) obj/gba-cpu.o: gba/cpu/cpu.cpp $(call rwildcard,gba/cpu) obj/gba-ppu.o: gba/ppu/ppu.cpp $(call rwildcard,gba/ppu) obj/gba-apu.o: gba/apu/apu.cpp $(call rwildcard,gba/apu)