struct KonamiVRC3 : Board { struct Settings { bool mirror; //0 = horizontal, 1 = vertical } settings; VRC3 vrc3; void main() { vrc3.main(); } uint8 prg_read(unsigned addr) { if((addr & 0xe000) == 0x6000) return prgram.read(addr & 0x1fff); if(addr & 0x8000) return prgrom.read(vrc3.prg_addr(addr)); return cpu.mdr(); } void prg_write(unsigned addr, uint8 data) { if((addr & 0xe000) == 0x6000) return prgram.write(addr & 0x1fff, data); if(addr & 0x8000) return vrc3.reg_write(addr, data); } uint8 chr_read(unsigned addr) { if(addr & 0x2000) { if(settings.mirror == 0) addr = ((addr & 0x0800) >> 1) | (addr & 0x03ff); return ppu.ciram_read(addr & 0x07ff); } return chrram.read(addr); } void chr_write(unsigned addr, uint8 data) { if(addr & 0x2000) { if(settings.mirror == 0) addr = ((addr & 0x0800) >> 1) | (addr & 0x03ff); return ppu.ciram_write(addr & 0x07ff, data); } return chrram.write(addr, data); } void power() { vrc3.power(); } void reset() { vrc3.reset(); } void serialize(serializer& s) { Board::serialize(s); vrc3.serialize(s); } KonamiVRC3(Markup::Node& document) : Board(document), vrc3(*this) { settings.mirror = document["cartridge/mirror/mode"].text() == "vertical" ? 1 : 0; } };