auto mTabFrame::allocate() -> pObject* { return new pTabFrame(*this); } auto mTabFrame::destruct() -> void { for(auto& item : state.items) item->destruct(); mWidget::destruct(); } // auto mTabFrame::append(sTabFrameItem item) -> type& { state.items.append(item); item->setParent(this, items() - 1); signal(append, item); return *this; } auto mTabFrame::doChange() const -> void { if(state.onChange) return state.onChange(); } auto mTabFrame::doClose(sTabFrameItem item) const -> void { if(state.onClose) return state.onClose(item); } auto mTabFrame::doMove(sTabFrameItem from, sTabFrameItem to) const -> void { if(state.onMove) return state.onMove(from, to); } auto mTabFrame::edge() const -> Edge { return state.edge; } auto mTabFrame::item(unsigned position) const -> sTabFrameItem { if(position < items()) return state.items[position]; return {}; } auto mTabFrame::items() const -> unsigned { return state.items.size(); } auto mTabFrame::onChange(const function& function) -> type& { state.onChange = function; return *this; } auto mTabFrame::onClose(const function& function) -> type& { state.onClose = function; return *this; } auto mTabFrame::onMove(const function& function) -> type& { state.onMove = function; return *this; } auto mTabFrame::remove(sTabFrameItem item) -> type& { auto offset = item->offset(); item->setParent(); signal(remove, item); state.items.remove(item->offset()); for(auto n : range(offset, items())) { state.items[n]->offset(-1); } return *this; } auto mTabFrame::reset() -> type& { while(state.items) remove(state.items.last()); return *this; } auto mTabFrame::selected() const -> sTabFrameItem { return state.items[state.selected]; } auto mTabFrame::setEdge(Edge edge) -> type& { state.edge = edge; signal(setEdge, edge); return *this; } auto mTabFrame::setParent(mObject* parent, signed offset) -> type& { for(auto& item : state.items) item->destruct(); mObject::setParent(parent, offset); for(auto& item : state.items) item->setParent(this, item->offset()); return *this; }