#if defined(Hiro_Window) namespace hiro { struct pWindow : pObject { Declare(Window, Object) auto append(sLayout layout) -> void; auto append(sMenuBar menuBar) -> void; auto append(sStatusBar statusBar) -> void; auto focused() const -> bool override; auto frameMargin() const -> Geometry; auto remove(sLayout layout) -> void; auto remove(sMenuBar menuBar) -> void; auto remove(sStatusBar statusBar) -> void; auto setBackgroundColor(Color color) -> void; auto setDismissable(bool dismissable) -> void; auto setDroppable(bool droppable) -> void; auto setEnabled(bool enabled) -> void; auto setFocused() -> void; auto setFont(const Font& font) -> void override; auto setFullScreen(bool fullScreen) -> void; auto setGeometry(Geometry geometry) -> void; auto setModal(bool modal) -> void; auto setResizable(bool resizable) -> void; auto setTitle(string text) -> void; auto setVisible(bool visible) -> void; auto onClose() -> void; auto onDrop(WPARAM wparam) -> void; auto onEraseBackground() -> bool; auto onModalBegin() -> void; auto onModalEnd() -> void; auto onMove() -> void; auto onSize() -> void; auto _geometry() -> Geometry; auto _modalityCount() -> unsigned; auto _modalityDisabled() -> bool; auto _modalityUpdate() -> void; HWND hwnd = nullptr; HFONT hstatusfont = nullptr; HBRUSH hbrush = nullptr; COLORREF hbrushColor = 0; Geometry windowedGeometry{128, 128, 256, 256}; }; } #endif