build := optimize include ../nall/GNUmakefile binary := application target := tomoko objects := libco emulator audio video resource flags += -I. -I.. ifeq ($(platform),windows) link += -mwindows ifeq ($(binary),application) link += -mthreads -lpthread -luuid -lkernel32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lshell32 link += -Wl,-enable-auto-import link += -Wl,-enable-runtime-pseudo-reloc else ifeq ($(binary),library) link += -shared endif else ifeq ($(platform),macos) ifeq ($(binary),application) else ifeq ($(binary),library) flags += -fPIC link += -dynamiclib endif else ifneq ($(filter $(platform),linux bsd),) flags += -fopenmp link += -fopenmp ifeq ($(binary),application) flags += -march=native link += -Wl,-export-dynamic link += -lX11 -lXext else ifeq ($(binary),library) flags += -fPIC link += -shared endif else $(error "unsupported platform") endif compile = \ $(strip \ $(if $(filter %.c,$<), \ $(compiler) $(cflags) $(flags) $1 -c $< -o $@, \ $(if $(filter %.cpp,$<), \ $(compiler) $(cppflags) $(flags) $1 -c $< -o $@ \ ) \ ) \ ) %.o: $<; $(call compile) all: build; obj/libco.o: ../libco/libco.c $(call rwildcard,../libco) obj/emulator.o: emulator/emulator.cpp $(call rwildcard,emulator) obj/audio.o: audio/audio.cpp $(call rwildcard,audio) obj/video.o: video/video.cpp $(call rwildcard,video) obj/resource.o: resource/resource.cpp $(call rwildcard,resource) ui := target-$(target) include $(ui)/GNUmakefile clean: -@$(call delete,out/*) -@$(call delete,obj/*)