#pragma once //Role: base class for Client and Server //provides shared functionality #include #include namespace nall { namespace HTTP { struct Role { struct Settings { int connectionLimit = 1 * 1024; //server int headSizeLimit = 16 * 1024; //client, server int bodySizeLimit = 8192 * 1024; //client, server int chunkSize = 32 * 1024; //client, server int threadStackSize = 128 * 1024; //server int timeoutReceive = 15 * 1000; //server int timeoutSend = 15 * 1000; //server } settings; inline auto configure(const string& parameters) -> bool; inline auto download(int fd, Message& message) -> bool; inline auto upload(int fd, const Message& message) -> bool; }; auto Role::configure(const string& parameters) -> bool { auto document = BML::unserialize(parameters); for(auto parameter : document) { auto name = parameter.name(); auto value = parameter.integer(); if(0); else if(name == "connectionLimit") settings.connectionLimit = value; else if(name == "headSizeLimit") settings.headSizeLimit = value; else if(name == "bodySizeLimit") settings.bodySizeLimit = value; else if(name == "chunkSize") settings.chunkSize = value; else if(name == "threadStackSize") settings.threadStackSize = value; else if(name == "timeoutReceive") settings.timeoutReceive = value; else if(name == "timeoutSend") settings.timeoutSend = value; } return true; } auto Role::download(int fd, Message& message) -> bool { auto& head = message._head; auto& body = message._body; string chunk; uint8_t packet[settings.chunkSize], *p = nullptr; head.reset(), head.reserve(4095); body.reset(), body.reserve(4095); bool headReceived = false; bool chunked = false; bool chunkReceived = false; bool chunkFooterReceived = true; int length = 0; int chunkLength = 0; int contentLength = 0; while(true) { if(auto limit = settings.headSizeLimit) if(head.size() >= limit) return false; if(auto limit = settings.bodySizeLimit) if(body.size() >= limit) return false; if(headReceived && !chunked && body.size() >= contentLength) { body.resize(contentLength); break; } if(length == 0) { length = recv(fd, packet, settings.chunkSize, MSG_NOSIGNAL); if(length <= 0) return false; p = packet; } if(!headReceived) { head.append((char)*p++); --length; if(head.endsWith("\r\n\r\n") || head.endsWith("\n\n")) { headReceived = true; if(!message.setHead()) return false; chunked = message.header["Transfer-Encoding"].value().iequals("chunked"); contentLength = message.header["Content-Length"].value().natural(); } continue; } if(chunked && !chunkReceived) { char n = *p++; --length; if(!chunkFooterReceived) { if(n == '\n') chunkFooterReceived = true; continue; } chunk.append(n); if(chunk.endsWith("\r\n") || chunk.endsWith("\n")) { chunkReceived = true; chunkLength = chunk.hex(); if(chunkLength == 0) break; chunk.reset(); } continue; } if(!chunked) { body.resize(body.size() + length); memory::copy(body.get() + body.size() - length, p, length); p += length; length = 0; } else { int transferLength = min(length, chunkLength); body.resize(body.size() + transferLength); memory::copy(body.get() + body.size() - transferLength, p, transferLength); p += transferLength; length -= transferLength; chunkLength -= transferLength; if(chunkLength == 0) { chunkReceived = false; chunkFooterReceived = false; } } } if(!message.setBody()) return false; return true; } auto Role::upload(int fd, const Message& message) -> bool { auto transfer = [&](const uint8_t* data, uint size) -> bool { while(size) { int length = send(fd, data, min(size, settings.chunkSize), MSG_NOSIGNAL); if(length < 0) return false; data += length; size -= length; } return true; }; if(message.head([&](const uint8_t* data, uint size) -> bool { return transfer(data, size); })) { if(message.body([&](const uint8_t* data, uint size) -> bool { return transfer(data, size); })) { return true; } } return false; } }}