#if defined(Hiro_Application) Application::State Application::state; auto Application::doMain() -> void { if(state.onMain) return state.onMain(); } auto Application::font() -> Font { return state.font; } auto Application::name() -> string { return state.name; } auto Application::onMain(const function& callback) -> void { state.onMain = callback; } auto Application::run() -> void { return pApplication::run(); } auto Application::pendingEvents() -> bool { return pApplication::pendingEvents(); } auto Application::processEvents() -> void { return pApplication::processEvents(); } auto Application::quit() -> void { state.quit = true; return pApplication::quit(); } auto Application::scale() -> float { return state.scale; } auto Application::scale(float value) -> float { return value * state.scale; } auto Application::setFont(const Font& font) -> void { state.font = font; } auto Application::setName(const string& name) -> void { state.name = name; } auto Application::setScale(float scale) -> void { state.scale = scale; } auto Application::unscale(float value) -> float { return value * (1.0 / state.scale); } //Windows //======= auto Application::Windows::doModalChange(bool modal) -> void { if(state.windows.onModalChange) return state.windows.onModalChange(modal); } auto Application::Windows::onModalChange(const function& callback) -> void { state.windows.onModalChange = callback; } //Cocoa //===== auto Application::Cocoa::doAbout() -> void { if(state.cocoa.onAbout) return state.cocoa.onAbout(); } auto Application::Cocoa::doActivate() -> void { if(state.cocoa.onActivate) return state.cocoa.onActivate(); } auto Application::Cocoa::doPreferences() -> void { if(state.cocoa.onPreferences) return state.cocoa.onPreferences(); } auto Application::Cocoa::doQuit() -> void { if(state.cocoa.onQuit) return state.cocoa.onQuit(); } auto Application::Cocoa::onAbout(const function& callback) -> void { state.cocoa.onAbout = callback; } auto Application::Cocoa::onActivate(const function& callback) -> void { state.cocoa.onActivate = callback; } auto Application::Cocoa::onPreferences(const function& callback) -> void { state.cocoa.onPreferences = callback; } auto Application::Cocoa::onQuit(const function& callback) -> void { state.cocoa.onQuit = callback; } //Internal //======== auto Application::initialize() -> void { static bool initialized = false; if(initialized == false) { initialized = true; return pApplication::initialize(); } } #endif