#include "pixellate2x.hpp" void Pixellate2xFilter::size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height) { outwidth = (width <= 256) ? width * 2 : width; outheight = (height <= 240) ? height * 2 : height; } void Pixellate2xFilter::render( uint32_t *output, unsigned outpitch, const uint16_t *input, unsigned pitch, unsigned width, unsigned height ) { pitch >>= 1; outpitch >>= 2; uint32_t *out0 = output; uint32_t *out1 = output + outpitch; for(unsigned y = 0; y < height; y++) { for(unsigned x = 0; x < width; x++) { uint32_t p = colortable[*input++]; *out0++ = p; if(height <= 240) *out1++ = p; if(width > 256) continue; *out0++ = p; if(height <= 240) *out1++ = p; } input += pitch - width; if(height <= 240) { out0 += outpitch + outpitch - 512; out1 += outpitch + outpitch - 512; } else { out0 += outpitch - 512; } } }