#ifndef NALL_VECTOR_HPP #define NALL_VECTOR_HPP #include #include #include #include #include #include #include #include #include namespace nall { template struct vector { struct exception_out_of_bounds{}; protected: T* pool = nullptr; unsigned poolbase = 0; unsigned poolsize = 0; unsigned objectsize = 0; public: explicit operator bool() const { return objectsize; } T* data() { return pool + poolbase; } const T* data() const { return pool + poolbase; } bool empty() const { return objectsize == 0; } unsigned size() const { return objectsize; } unsigned capacity() const { return poolsize; } T* move() { T* result = pool + poolbase; pool = nullptr; poolbase = 0; poolsize = 0; objectsize = 0; return result; } void reset() { if(pool) { for(unsigned n = 0; n < objectsize; n++) pool[poolbase + n].~T(); free(pool); } pool = nullptr; poolbase = 0; poolsize = 0; objectsize = 0; } void reserve(unsigned size) { if(size <= poolsize) return; size = bit::round(size); //amortize growth T* copy = (T*)calloc(size, sizeof(T)); for(unsigned n = 0; n < objectsize; n++) new(copy + n) T(std::move(pool[poolbase + n])); free(pool); pool = copy; poolbase = 0; poolsize = size; } void resize(unsigned size) { T* copy = (T*)calloc(size, sizeof(T)); for(unsigned n = 0; n < size && n < objectsize; n++) new(copy + n) T(std::move(pool[poolbase + n])); reset(); pool = copy; poolbase = 0; poolsize = size; objectsize = size; } template void prepend(const T& data, Args&&... args) { prepend(std::forward(args)...); prepend(data); } T& prepend(const T& data) { reserve(objectsize + 1); if(poolbase == 0) { unsigned available = poolsize - objectsize; poolbase = max(1u, available >> 1); for(signed n = objectsize - 1; n >= 0; n--) { pool[poolbase + n] = std::move(pool[n]); } } new(pool + --poolbase) T(data); objectsize++; return first(); } template void append(const T& data, Args&&... args) { append(data); append(std::forward(args)...); } T& append(const T& data) { reserve(poolbase + objectsize + 1); new(pool + poolbase + objectsize++) T(data); return last(); } bool appendOnce(const T& data) { if(find(data)) return false; return append(data), true; } void insert(unsigned position, const T& data) { if(position == 0) { prepend(data); return; } append(data); if(position == ~0u) return; for(signed n = objectsize - 1; n > position; n--) { pool[poolbase + n] = std::move(pool[poolbase + n - 1]); } pool[poolbase + position] = data; } void remove(unsigned position = ~0u, unsigned length = 1) { if(position == ~0u) position = objectsize - 1; if(position + length > objectsize) throw exception_out_of_bounds{}; if(position == 0) { for(unsigned n = 0; n < length; n++) pool[poolbase + n].~T(); poolbase += length; } else { for(unsigned n = position; n < objectsize; n++) { if(n + length < objectsize) { pool[poolbase + n] = std::move(pool[poolbase + n + length]); } else { pool[poolbase + n].~T(); } } } objectsize -= length; } void removeFirst() { return remove(0); } void removeLast() { return remove(~0u); } T take(unsigned position = ~0u) { if(position == ~0u) position = objectsize - 1; T object = pool[poolbase + position]; remove(position); return object; } T takeFirst() { return take(0); } T takeLast() { return take(~0u); } void reverse() { unsigned pivot = size() / 2; for(unsigned l = 0, r = size() - 1; l < pivot; l++, r--) { std::swap(pool[poolbase + l], pool[poolbase + r]); } } void sort() { nall::sort(pool + poolbase, objectsize); } template void sort(const Comparator &lessthan) { nall::sort(pool + poolbase, objectsize, lessthan); } maybe find(const T& data) const { for(unsigned n = 0; n < objectsize; n++) if(pool[poolbase + n] == data) return n; return nothing; } T& first() { if(objectsize == 0) throw exception_out_of_bounds(); return pool[poolbase]; } const T& first() const { if(objectsize == 0) throw exception_out_of_bounds(); return pool[poolbase]; } T& last() { if(objectsize == 0) throw exception_out_of_bounds(); return pool[poolbase + objectsize - 1]; } const T& last() const { if(objectsize == 0) throw exception_out_of_bounds(); return pool[poolbase + objectsize - 1]; } //access inline T& operator[](unsigned position) { if(position >= objectsize) throw exception_out_of_bounds(); return pool[poolbase + position]; } inline const T& operator[](unsigned position) const { if(position >= objectsize) throw exception_out_of_bounds(); return pool[poolbase + position]; } inline T& operator()(unsigned position) { if(position >= poolsize) reserve(position + 1); while(position >= objectsize) append(T()); return pool[poolbase + position]; } inline const T& operator()(unsigned position, const T& data) const { if(position >= objectsize) return data; return pool[poolbase + position]; } //iteration struct iterator { T& operator*() { return source.operator[](position); } bool operator!=(const iterator& source) const { return position != source.position; } iterator& operator++() { position++; return *this; } iterator(vector& source, unsigned position) : source(source), position(position) {} private: vector& source; unsigned position; }; iterator begin() { return iterator(*this, 0); } iterator end() { return iterator(*this, size()); } struct constIterator { const T& operator*() const { return source.operator[](position); } bool operator!=(const constIterator& source) const { return position != source.position; } constIterator& operator++() { position++; return *this; } constIterator(const vector& source, unsigned position) : source(source), position(position) {} private: const vector& source; unsigned position; }; const constIterator begin() const { return constIterator(*this, 0); } const constIterator end() const { return constIterator(*this, size()); } //copy inline vector& operator=(const vector& source) { if(this == &source) return *this; reset(); reserve(source.size()); for(auto& data : source) append(data); return *this; } //move inline vector& operator=(vector&& source) { if(this == &source) return *this; reset(); pool = source.pool; poolbase = source.poolbase; poolsize = source.poolsize; objectsize = source.objectsize; source.pool = nullptr; source.poolbase = 0; source.poolsize = 0; source.objectsize = 0; return *this; } //construction and destruction vector() = default; vector(std::initializer_list list) { for(auto& data : list) append(data); } vector(const vector& source) { operator=(source); } vector(vector&& source) { operator=(std::move(source)); } ~vector() { reset(); } }; } #endif