#include namespace GameBoyAdvance { Interface *interface = nullptr; double Interface::videoFrequency() { return 16777216.0 / (228.0 * 1232.0); } double Interface::audioFrequency() { return 16777216.0 / 512.0; } bool Interface::loaded() { return cartridge.loaded(); } unsigned Interface::group(unsigned id) { switch(id) { case ID::BIOS: return ID::System; case ID::ROM: case ID::RAM: case ID::EEPROM: case ID::FlashROM: return ID::GameBoyAdvance; } throw; } void Interface::load(unsigned id, const string &manifest) { cartridge.load(manifest); } void Interface::save() { for(auto &memory : cartridge.memory) { interface->saveRequest(memory.id, memory.name); } } void Interface::load(unsigned id, const stream &stream, const string &manifest) { if(id == ID::BIOS) { stream.read(bios.data, min(bios.size, stream.size())); } if(id == ID::ROM) { stream.read(cartridge.rom.data, min(cartridge.rom.size, stream.size())); } if(id == ID::RAM) { stream.read(cartridge.ram.data, min(cartridge.ram.size, stream.size())); } if(id == ID::EEPROM) { stream.read(cartridge.eeprom.data, min(cartridge.eeprom.size, stream.size())); } if(id == ID::FlashROM) { stream.read(cartridge.flashrom.data, min(cartridge.flashrom.size, stream.size())); } } void Interface::save(unsigned id, const stream &stream) { if(id == ID::RAM) { stream.write(cartridge.ram.data, cartridge.ram.size); } if(id == ID::EEPROM) { stream.write(cartridge.eeprom.data, cartridge.eeprom.size); } if(id == ID::FlashROM) { stream.write(cartridge.flashrom.data, cartridge.flashrom.size); } } void Interface::unload() { save(); cartridge.unload(); } void Interface::power() { system.power(); } void Interface::reset() { system.power(); } void Interface::run() { system.run(); } serializer Interface::serialize() { system.runtosave(); return system.serialize(); } bool Interface::unserialize(serializer &s) { return system.unserialize(s); } void Interface::paletteUpdate() { video.generate_palette(); } Interface::Interface() { interface = this; information.name = "Game Boy Advance"; information.width = 240; information.height = 160; information.overscan = false; information.aspectRatio = 1.0; information.resettable = false; information.capability.states = true; information.capability.cheats = false; media.append({ID::GameBoyAdvance, "Game Boy Advance", "gba"}); { Device device{0, ID::Device, "Controller"}; device.input.append({0, 0, "A" }); device.input.append({1, 0, "B" }); device.input.append({2, 0, "Select"}); device.input.append({3, 0, "Start" }); device.input.append({4, 0, "Right" }); device.input.append({5, 0, "Left" }); device.input.append({6, 0, "Up" }); device.input.append({7, 0, "Down" }); device.input.append({8, 0, "R" }); device.input.append({9, 0, "L" }); device.order = {6, 7, 5, 4, 1, 0, 9, 8, 2, 3}; this->device.append(device); } port.append({0, "Device", {device[0]}}); } }