#include namespace GameBoy { Interface *interface = nullptr; void Interface::lcdScanline() { if(hook) hook->lcdScanline(); } void Interface::joypWrite(bool p15, bool p14) { if(hook) hook->joypWrite(p15, p14); } double Interface::videoFrequency() { return 4194304.0 / (154.0 * 456.0); } double Interface::audioFrequency() { return 4194304.0; } bool Interface::loaded() { return cartridge.loaded(); } string Interface::sha256() { return cartridge.sha256(); } unsigned Interface::group(unsigned id) { switch(id) { case ID::GameBoyBootROM: case ID::SuperGameBoyBootROM: case ID::GameBoyColorBootROM: return 0; case ID::ROM: case ID::RAM: if(system.revision() == System::Revision::GameBoy) return ID::GameBoy; if(system.revision() == System::Revision::SuperGameBoy) return ID::SuperGameBoy; if(system.revision() == System::Revision::GameBoyColor) return ID::GameBoyColor; throw; } throw; } void Interface::load(unsigned id, const string &manifest) { if(id == ID::GameBoy) cartridge.load(System::Revision::GameBoy, manifest); if(id == ID::SuperGameBoy) cartridge.load(System::Revision::SuperGameBoy, manifest); if(id == ID::GameBoyColor) cartridge.load(System::Revision::GameBoyColor, manifest); } void Interface::save() { for(auto &memory : cartridge.memory) { interface->saveRequest(memory.id, memory.name); } } void Interface::load(unsigned id, const stream &stream, const string &manifest) { if(id == ID::GameBoyBootROM) { stream.read(system.bootROM.dmg, min( 256u, stream.size())); } if(id == ID::SuperGameBoyBootROM) { stream.read(system.bootROM.sgb, min( 256u, stream.size())); } if(id == ID::GameBoyColorBootROM) { stream.read(system.bootROM.cgb, min(2048u, stream.size())); } if(id == ID::ROM) { stream.read(cartridge.romdata, min(cartridge.romsize, stream.size())); } if(id == ID::RAM) { stream.read(cartridge.ramdata, min(stream.size(), cartridge.ramsize)); } } void Interface::save(unsigned id, const stream &stream) { if(id == ID::RAM) { stream.write(cartridge.ramdata, cartridge.ramsize); } } void Interface::unload() { save(); cartridge.unload(); } void Interface::power() { system.power(); } void Interface::reset() { system.power(); } void Interface::run() { system.run(); } serializer Interface::serialize() { system.runtosave(); return system.serialize(); } bool Interface::unserialize(serializer &s) { return system.unserialize(s); } void Interface::cheatSet(const lstring &list) { cheat.reset(); for(auto &code : list) { lstring codelist = code.split("+"); for(auto &part : codelist) { unsigned addr, data, comp; if(Cheat::decode(part, addr, data, comp)) cheat.append({addr, data, comp}); } } cheat.synchronize(); } void Interface::paletteUpdate() { video.generate_palette(); } Interface::Interface() { interface = this; hook = nullptr; information.name = "Game Boy"; information.width = 160; information.height = 144; information.overscan = false; information.aspectRatio = 1.0; information.resettable = false; information.capability.states = true; information.capability.cheats = true; media.append({ID::GameBoy, "Game Boy", "gb" }); media.append({ID::GameBoyColor, "Game Boy Color", "gbc"}); { Device device{0, ID::Device, "Controller"}; device.input.append({0, 0, "Up" }); device.input.append({1, 0, "Down" }); device.input.append({2, 0, "Left" }); device.input.append({3, 0, "Right" }); device.input.append({4, 0, "B" }); device.input.append({5, 0, "A" }); device.input.append({6, 0, "Select"}); device.input.append({7, 0, "Start" }); device.order = {0, 1, 2, 3, 4, 5, 6, 7}; this->device.append(device); } port.append({0, "Device", {device[0]}}); } }