struct KonamiVRC4 : Board { struct Settings { struct Pinout { unsigned a0; unsigned a1; } pinout; } settings; VRC4 vrc4; void main() { return vrc4.main(); } uint8 prg_read(unsigned addr) { if(addr < 0x6000) return cpu.mdr(); if(addr < 0x8000) return prgram.read(addr); return prgrom.read(vrc4.prg_addr(addr)); } void prg_write(unsigned addr, uint8 data) { if(addr < 0x6000) return; if(addr < 0x8000) return prgram.write(addr, data); bool a0 = (addr & settings.pinout.a0); bool a1 = (addr & settings.pinout.a1); addr &= 0xfff0; addr |= (a1 << 1) | (a0 << 0); return vrc4.reg_write(addr, data); } uint8 chr_read(unsigned addr) { if(addr & 0x2000) return ppu.ciram_read(vrc4.ciram_addr(addr)); return Board::chr_read(vrc4.chr_addr(addr)); } void chr_write(unsigned addr, uint8 data) { if(addr & 0x2000) return ppu.ciram_write(vrc4.ciram_addr(addr), data); return Board::chr_write(vrc4.chr_addr(addr), data); } void power() { vrc4.power(); } void reset() { vrc4.reset(); } void serialize(serializer &s) { Board::serialize(s); vrc4.serialize(s); } KonamiVRC4(Markup::Node &document) : Board(document), vrc4(*this) { settings.pinout.a0 = 1 << decimal(document["cartridge"]["chip"]["pinout"]["a0"].data); settings.pinout.a1 = 1 << decimal(document["cartridge"]["chip"]["pinout"]["a1"].data); } };