struct KonamiVRC2 : Board { struct Settings { struct Pinout { unsigned a0; unsigned a1; } pinout; } settings; VRC2 vrc2; uint8 prg_read(unsigned addr) { if(addr < 0x6000) return cpu.mdr(); if(addr < 0x8000) return vrc2.ram_read(addr); return prgrom.read(vrc2.prg_addr(addr)); } void prg_write(unsigned addr, uint8 data) { if(addr < 0x6000) return; if(addr < 0x8000) return vrc2.ram_write(addr, data); bool a0 = (addr & settings.pinout.a0); bool a1 = (addr & settings.pinout.a1); addr &= 0xfff0; addr |= (a0 << 0) | (a1 << 1); return vrc2.reg_write(addr, data); } uint8 chr_read(unsigned addr) { if(addr & 0x2000) return ppu.ciram_read(vrc2.ciram_addr(addr)); return Board::chr_read(vrc2.chr_addr(addr)); } void chr_write(unsigned addr, uint8 data) { if(addr & 0x2000) return ppu.ciram_write(vrc2.ciram_addr(addr), data); return Board::chr_write(vrc2.chr_addr(addr), data); } void power() { vrc2.power(); } void reset() { vrc2.reset(); } void serialize(serializer &s) { Board::serialize(s); vrc2.serialize(s); } KonamiVRC2(Markup::Node &document) : Board(document), vrc2(*this) { settings.pinout.a0 = 1 << decimal(document["cartridge"]["chip"]["pinout"]["a0"].data); settings.pinout.a1 = 1 << decimal(document["cartridge"]["chip"]["pinout"]["a1"].data); } };