auto Icarus::bsxSatellaviewManifest(const string& location) -> string { vector buffer; concatenate(buffer, {location, "program.rom"}); return bsxSatellaviewManifest(buffer, location); } auto Icarus::bsxSatellaviewManifest(vector& buffer, const string& location) -> string { BsxSatellaviewCartridge cartridge{buffer.data(), buffer.size()}; if(auto markup = cartridge.markup) { markup.append("\n"); markup.append("information\n"); markup.append(" sha256: ", Hash::SHA256(buffer.data(), buffer.size()).digest(), "\n"); markup.append(" title: ", location.prefixname(), "\n"); markup.append(" note: ", "heuristically generated by icarus\n"); return markup; } return ""; } auto Icarus::bsxSatellaviewImport(vector& buffer, const string& location) -> bool { auto name = location.prefixname(); auto source = location.pathname(); string target{settings.libraryPath, "BS-X Satellaview/", name, ".bs/"}; //if(directory::exists(target)) return failure("game already exists"); BsxSatellaviewCartridge cartridge{buffer.data(), buffer.size()}; auto markup = cartridge.markup; if(!markup) return failure("does not appear to be a valid image"); markup.append("\n"); markup.append("information\n"); markup.append(" title: ", name, "\n"); markup.append(" note: heuristically generated by icarus\n"); if(!directory::create(target)) return failure("library path unwritable"); if(settings.createManifests) file::write({target, "manifest.bml"}, markup); file::write({target, "program.rom"}, buffer); return success(); }