#include namespace SuperFamicom { SMP smp; #include "memory.cpp" #include "timing.cpp" #include "serialization.cpp" auto SMP::step(uint clocks) -> void { clock += clocks * (uint64)cpu.frequency; dsp.clock -= clocks; } auto SMP::synchronizeCPU() -> void { if(clock >= 0 && !scheduler.synchronizing()) co_switch(cpu.thread); } auto SMP::synchronizeDSP() -> void { if(dsp.clock < 0 && !scheduler.synchronizing()) co_switch(dsp.thread); } auto SMP::Enter() -> void { while(true) scheduler.synchronize(), smp.main(); } auto SMP::main() -> void { debugger.op_exec(regs.pc); op_step(); } auto SMP::power() -> void { //targets not initialized/changed upon reset timer0.target = 0; timer1.target = 0; timer2.target = 0; } auto SMP::reset() -> void { create(Enter, system.apuFrequency()); regs.pc.l = iplrom[62]; regs.pc.h = iplrom[63]; regs.a = 0x00; regs.x = 0x00; regs.y = 0x00; regs.s = 0xef; regs.p = 0x02; for(auto& byte : apuram) byte = random(0x00); apuram[0x00f4] = 0x00; apuram[0x00f5] = 0x00; apuram[0x00f6] = 0x00; apuram[0x00f7] = 0x00; status.clockCounter = 0; status.dspCounter = 0; status.timerStep = 3; //$00f0 status.clockSpeed = 0; status.timerSpeed = 0; status.timersEnable = true; status.ramDisable = false; status.ramWritable = true; status.timersDisable = false; //$00f1 status.iplromEnable = true; //$00f2 status.dspAddr = 0x00; //$00f8,$00f9 status.ram00f8 = 0x00; status.ram00f9 = 0x00; timer0.stage0 = 0; timer1.stage0 = 0; timer2.stage0 = 0; timer0.stage1 = 0; timer1.stage1 = 0; timer2.stage1 = 0; timer0.stage2 = 0; timer1.stage2 = 0; timer2.stage2 = 0; timer0.stage3 = 0; timer1.stage3 = 0; timer2.stage3 = 0; timer0.line = 0; timer1.line = 0; timer2.line = 0; timer0.enable = false; timer1.enable = false; timer2.enable = false; } }