struct Input { enum class Device : unsigned { Joypad, Multitap, Mouse, SuperScope, Justifier, Justifiers, USART, None, }; enum class JoypadID : unsigned { B = 0, Y = 1, Select = 2, Start = 3, Up = 4, Down = 5, Left = 6, Right = 7, A = 8, X = 9, L = 10, R = 11, }; enum class MouseID : unsigned { X = 0, Y = 1, Left = 2, Right = 3, }; enum class SuperScopeID : unsigned { X = 0, Y = 1, Trigger = 2, Cursor = 3, Turbo = 4, Pause = 5, }; enum class JustifierID : unsigned { X = 0, Y = 1, Trigger = 2, Start = 3, }; Controller* port1 = nullptr; Controller* port2 = nullptr; void connect(bool port, Input::Device id); Input(); ~Input(); }; extern Input input;