struct BSXFlash : Memory { MappedRAM memory; bool readonly; void init(); void load(); void unload(); void power(); void reset(); unsigned size() const; uint8 read(unsigned addr); void write(unsigned addr, uint8 data); private: struct { unsigned command; uint8 write_old; uint8 write_new; bool flash_enable; bool read_enable; bool write_enable; } regs; }; extern BSXFlash bsxflash;