#if defined(Hiro_Action) namespace hiro { struct pAction : pObject { Declare(Action, Object) auto setEnabled(bool enabled) -> void override; auto setFont(const Font& font) -> void override; auto setVisible(bool visible) -> void override; auto _parentMenu() -> maybe; auto _parentMenuBar() -> maybe; auto _parentPopupMenu() -> maybe; virtual auto _setState() -> void; }; } #endif