auto DSP::calculateFIR(bool channel, int index) -> int { int sample = state.echoHistory[channel][(uint3)(state.echoHistoryOffset + index + 1)]; return (sample * (int8)REG(FIR + index * 0x10)) >> 6; } auto DSP::echoOutput(bool channel) -> int { int output = (int16)((state._mainOut[channel] * (int8)REG(MVOLL + channel * 0x10)) >> 7) + (int16)((state._echoIn [channel] * (int8)REG(EVOLL + channel * 0x10)) >> 7); return sclamp<16>(output); } auto DSP::echoRead(bool channel) -> void { uint addr = state._echoPointer + channel * 2; uint8 lo = smp.apuram[(uint16)(addr + 0)]; uint8 hi = smp.apuram[(uint16)(addr + 1)]; int s = (int16)((hi << 8) + lo); state.echoHistory[channel][state.echoHistoryOffset] = s >> 1; } auto DSP::echoWrite(bool channel) -> void { if(!(state._echoDisabled & 0x20)) { uint addr = state._echoPointer + channel * 2; int s = state._echoOut[channel]; smp.apuram[(uint16)(addr + 0)] = s; smp.apuram[(uint16)(addr + 1)] = s >> 8; } state._echoOut[channel] = 0; } auto DSP::echo22() -> void { //history state.echoHistoryOffset++; state._echoPointer = (uint16)((state._esa << 8) + state.echoOffset); echoRead(0); //FIR int l = calculateFIR(0, 0); int r = calculateFIR(1, 0); state._echoIn[0] = l; state._echoIn[1] = r; } auto DSP::echo23() -> void { int l = calculateFIR(0, 1) + calculateFIR(0, 2); int r = calculateFIR(1, 1) + calculateFIR(1, 2); state._echoIn[0] += l; state._echoIn[1] += r; echoRead(1); } auto DSP::echo24() -> void { int l = calculateFIR(0, 3) + calculateFIR(0, 4) + calculateFIR(0, 5); int r = calculateFIR(1, 3) + calculateFIR(1, 4) + calculateFIR(1, 5); state._echoIn[0] += l; state._echoIn[1] += r; } auto DSP::echo25() -> void { int l = state._echoIn[0] + calculateFIR(0, 6); int r = state._echoIn[1] + calculateFIR(1, 6); l = (int16)l; r = (int16)r; l += (int16)calculateFIR(0, 7); r += (int16)calculateFIR(1, 7); state._echoIn[0] = sclamp<16>(l) & ~1; state._echoIn[1] = sclamp<16>(r) & ~1; } auto DSP::echo26() -> void { //left output volumes //(save sample for next clock so we can output both together) state._mainOut[0] = echoOutput(0); //echo feedback int l = state._echoOut[0] + (int16)((state._echoIn[0] * (int8)REG(EFB)) >> 7); int r = state._echoOut[1] + (int16)((state._echoIn[1] * (int8)REG(EFB)) >> 7); state._echoOut[0] = sclamp<16>(l) & ~1; state._echoOut[1] = sclamp<16>(r) & ~1; } auto DSP::echo27() -> void { //output int outl = state._mainOut[0]; int outr = echoOutput(1); state._mainOut[0] = 0; state._mainOut[1] = 0; //todo: global muting isn't this simple //(turns DAC on and off or something, causing small ~37-sample pulse when first muted) if(REG(FLG) & 0x40) { outl = 0; outr = 0; } //output sample to DAC stream->sample(outl / 32768.0, outr / 32768.0); } auto DSP::echo28() -> void { state._echoDisabled = REG(FLG); } auto DSP::echo29() -> void { state._esa = REG(ESA); if(!state.echoOffset) state.echoLength = (REG(EDL) & 0x0f) << 11; state.echoOffset += 4; if(state.echoOffset >= state.echoLength) state.echoOffset = 0; //write left echo echoWrite(0); state._echoDisabled = REG(FLG); } auto DSP::echo30() -> void { //write right echo echoWrite(1); }