#pragma once namespace nall { using uint = unsigned; enum class Compiler : uint { Clang, GCC, Microsoft, Unknown }; enum class Platform : uint { Windows, MacOS, Linux, BSD, Unknown }; enum class API : uint { Windows, Posix, Unknown }; enum class DisplayServer : uint { Windows, Quartz, Xorg, Unknown }; enum class Architecture : uint { x86, amd64, ARM, PPC32, PPC64, Unknown }; enum class Endian : uint { LSB, MSB, Unknown }; enum class Build : uint { Debug, Stable, Size, Release, Performance }; static inline constexpr auto compiler() -> Compiler; static inline constexpr auto platform() -> Platform; static inline constexpr auto api() -> API; static inline constexpr auto display() -> DisplayServer; static inline constexpr auto architecture() -> Architecture; static inline constexpr auto endian() -> Endian; static inline constexpr auto build() -> Build; } /* Compiler detection */ namespace nall { #if defined(__clang__) #define COMPILER_CLANG constexpr auto compiler() -> Compiler { return Compiler::Clang; } #pragma clang diagnostic warning "-Wreturn-type" #pragma clang diagnostic ignored "-Wunknown-pragmas" #pragma clang diagnostic ignored "-Wempty-body" #pragma clang diagnostic ignored "-Wparentheses" #pragma clang diagnostic ignored "-Wswitch" #pragma clang diagnostic ignored "-Wswitch-bool" #pragma clang diagnostic ignored "-Wtautological-compare" #pragma clang diagnostic ignored "-Wabsolute-value" //temporary #pragma clang diagnostic ignored "-Winconsistent-missing-override" #pragma clang diagnostic ignored "-Wdeprecated-declarations" #elif defined(__GNUC__) #define COMPILER_GCC constexpr auto compiler() -> Compiler { return Compiler::GCC; } #pragma GCC diagnostic warning "-Wreturn-type" #pragma GCC diagnostic ignored "-Wunknown-pragmas" #pragma GCC diagnostic ignored "-Wpragmas" #pragma GCC diagnostic ignored "-Wswitch-bool" #elif defined(_MSC_VER) #define COMPILER_MICROSOFT constexpr auto compiler() -> Compiler { return Compiler::Microsoft; } #pragma warning(disable:4996) //libc "deprecation" warnings #else #warning "unable to detect compiler" #define COMPILER_UNKNOWN constexpr auto compiler() -> Compiler { return Compiler::Unknown; } #endif } /* Platform detection */ namespace nall { #if defined(_WIN32) #define PLATFORM_WINDOWS #define API_WINDOWS #define DISPLAY_WINDOWS constexpr auto platform() -> Platform { return Platform::Windows; } constexpr auto api() -> API { return API::Windows; } constexpr auto display() -> DisplayServer { return DisplayServer::Windows; } #elif defined(__APPLE__) #define PLATFORM_MACOS #define API_POSIX #define DISPLAY_QUARTZ constexpr auto platform() -> Platform { return Platform::MacOS; } constexpr auto api() -> API { return API::Posix; } constexpr auto display() -> DisplayServer { return DisplayServer::Quartz; } #elif defined(linux) || defined(__linux__) #define PLATFORM_LINUX #define API_POSIX #define DISPLAY_XORG constexpr auto platform() -> Platform { return Platform::Linux; } constexpr auto api() -> API { return API::Posix; } constexpr auto display() -> DisplayServer { return DisplayServer::Xorg; } #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__) #define PLATFORM_BSD #define API_POSIX #define DISPLAY_XORG constexpr auto platform() -> Platform { return Platform::BSD; } constexpr auto api() -> API { return API::Posix; } constexpr auto display() -> DisplayServer { return DisplayServer::Xorg; } #else #warning "unable to detect platform" #define PLATFORM_UNKNOWN #define API_UNKNOWN #define DISPLAY_UNKNOWN constexpr auto platform() -> Platform { return Platform::Unknown; } constexpr auto api() -> API { return API::Unknown; } constexpr auto display() -> DisplayServer { return DisplayServer::Unknown; } #endif } #if defined(PLATFORM_MACOS) #include #elif defined(PLATFORM_LINUX) #include #elif defined(PLATFORM_BSD) #include #endif /* Architecture detection */ namespace nall { #if defined(__i386__) || defined(_M_IX86) #define ARCHITECTURE_X86 constexpr auto architecture() -> Architecture { return Architecture::x86; } #elif defined(__amd64__) || defined(_M_AMD64) #define ARCHITECTURE_AMD64 constexpr auto architecture() -> Architecture { return Architecture::amd64; } #elif defined(__arm__) #define ARCHITECTURE_ARM constexpr auto architecture() -> Architecture { return Architecture::ARM; } #elif defined(__ppc64__) || defined(_ARCH_PPC64) #define ARCHITECTURE_PPC64 constexpr auto architecture() -> Architecture { return Architecture::PPC64; } #elif defined(__ppc__) || defined(_ARCH_PPC) || defined(_M_PPC) #define ARCHITECTURE_PPC32 constexpr auto architecture() -> Architecture { return Architecture::PPC32; } #else #warning "unable to detect architecture" #define ARCHITECTURE_UNKNOWN constexpr auto architecture() -> Architecture { return Architecture::Unknown; } #endif } /* Endian detection */ namespace nall { #if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && __BYTE_ORDER == __LITTLE_ENDIAN) || defined(__LITTLE_ENDIAN__) || defined(__i386__) || defined(__amd64__) || defined(_M_IX86) || defined(_M_AMD64) #define ENDIAN_LSB constexpr auto endian() -> Endian { return Endian::LSB; } #elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && __BYTE_ORDER == __BIG_ENDIAN) || defined(__BIG_ENDIAN__) || defined(__powerpc__) || defined(_M_PPC) #define ENDIAN_MSB constexpr auto endian() -> Endian { return Endian::MSB; } #else #warning "unable to detect endian" #define ENDIAN_UNKNOWN constexpr auto endian() -> Endian { return Endian::Unknown; } #endif } /* Build optimization level detection */ #undef DEBUG #undef NDEBUG namespace nall { #if defined(BUILD_DEBUG) #define DEBUG constexpr auto build() -> Build { return Build::Debug; } #elif defined(BUILD_STABLE) #define DEBUG constexpr auto build() -> Build { return Build::Stable; } #elif defined(BUILD_SIZE) #define NDEBUG constexpr auto build() -> Build { return Build::Size; } #elif defined(BUILD_RELEASE) #define NDEBUG constexpr auto build() -> Build { return Build::Release; } #elif defined(BUILD_PERFORMANCE) #define NDEBUG constexpr auto build() -> Build { return Build::Performance; } #else //default to debug mode #define DEBUG constexpr auto build() -> Build { return Build::Debug; } #endif }