#include #include using namespace nall; extern "C" { void filter_size(unsigned&, unsigned&); void filter_render(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned); }; dllexport void filter_size(unsigned &width, unsigned &height) { width *= 2; height *= 2; } dllexport void filter_render( uint32_t *colortable, uint32_t *output, unsigned outpitch, const uint16_t *input, unsigned pitch, unsigned width, unsigned height ) { pitch >>= 1; outpitch >>= 2; uint32_t *out0 = output; uint32_t *out1 = output + outpitch; for(unsigned y = 0; y < height; y++) { int prevline = (y == 0 ? 0 : pitch); int nextline = (y == height - 1 ? 0 : pitch); for(unsigned x = 0; x < width; x++) { uint16_t A = *(input - prevline); uint16_t B = (x > 0) ? *(input - 1) : *input; uint16_t C = *input; uint16_t D = (x < width - 1) ? *(input + 1) : *input; uint16_t E = *(input++ + nextline); uint32_t c = colortable[C]; if(A != E && B != D) { *out0++ = (A == B ? colortable[C + A - ((C ^ A) & 0x0421) >> 1] : c); *out0++ = (A == D ? colortable[C + A - ((C ^ A) & 0x0421) >> 1] : c); *out1++ = (E == B ? colortable[C + E - ((C ^ E) & 0x0421) >> 1] : c); *out1++ = (E == D ? colortable[C + E - ((C ^ E) & 0x0421) >> 1] : c); } else { *out0++ = c; *out0++ = c; *out1++ = c; *out1++ = c; } } input += pitch - width; out0 += outpitch + outpitch - (width << 1); out1 += outpitch + outpitch - (width << 1); } }