#if defined(Hiro_Action) auto mAction::allocate() -> pObject* { return new pAction(*this); } // auto mAction::remove() -> type& { if(auto menu = parentMenu()) menu->remove(*this); if(auto menuBar = parentMenuBar()) menuBar->remove((mMenu&)*this); #if defined(Hiro_PopupMenu) if(auto popupMenu = parentPopupMenu()) popupMenu->remove(*this); #endif return *this; } #endif