//NES-AMROM //NES-ANROM //NES-AN1ROM //NES-AOROM struct NES_AxROM : Board { NES_AxROM(Markup::Node& document) : Board(document) { } auto prg_read(uint addr) -> uint8 { if(addr & 0x8000) return prgrom.read((prg_bank << 15) | (addr & 0x7fff)); return cpu.mdr(); } auto prg_write(uint addr, uint8 data) -> void { if(addr & 0x8000) { prg_bank = data & 0x0f; mirror_select = data & 0x10; } } auto chr_read(uint addr) -> uint8 { if(addr & 0x2000) return ppu.ciram_read((mirror_select << 10) | (addr & 0x03ff)); return Board::chr_read(addr); } auto chr_write(uint addr, uint8 data) -> void { if(addr & 0x2000) return ppu.ciram_write((mirror_select << 10) | (addr & 0x03ff), data); return Board::chr_write(addr, data); } auto power() -> void { } auto reset() -> void { prg_bank = 0x0f; mirror_select = 0; } auto serialize(serializer& s) -> void { Board::serialize(s); s.integer(prg_bank); s.integer(mirror_select); } uint4 prg_bank; bool mirror_select; };