#include namespace SuperFamicom { SMP smp; #include "memory.cpp" #include "timing.cpp" #include "serialization.cpp" auto SMP::synchronizing() const -> bool { return scheduler.synchronizing(); } auto SMP::Enter() -> void { while(true) scheduler.synchronize(), smp.main(); } auto SMP::main() -> void { if(r.wait) return instructionWait(); if(r.stop) return instructionStop(); instruction(); } auto SMP::load(Markup::Node node) -> bool { if(auto name = node["smp/rom/name"].text()) { if(auto fp = platform->open(ID::System, name, File::Read, File::Required)) { fp->read(iplrom, 64); return true; } } return false; } auto SMP::power() -> void { SPC700::power(); create(Enter, system.apuFrequency()); r.pc.byte.l = iplrom[62]; r.pc.byte.h = iplrom[63]; //timing io.clockCounter = 0; io.dspCounter = 0; io.timerStep = (1 << 0) + (2 << 0); //external io.apu0 = 0x00; io.apu1 = 0x00; io.apu2 = 0x00; io.apu3 = 0x00; //$00f0 io.timersDisable = false; io.ramWritable = true; io.ramDisable = false; io.timersEnable = true; io.ramSpeed = 0; io.romIOSpeed = 0; //$00f1 io.iplromEnable = true; //$00f2 io.dspAddr = 0x00; //$00f4-00f7 io.cpu0 = 0x00; io.cpu1 = 0x00; io.cpu2 = 0x00; io.cpu3 = 0x00; //$00f8-$00f9 io.aux4 = 0x00; io.aux5 = 0x00; timer0.stage0 = 0; timer1.stage0 = 0; timer2.stage0 = 0; timer0.stage1 = 0; timer1.stage1 = 0; timer2.stage1 = 0; timer0.stage2 = 0; timer1.stage2 = 0; timer2.stage2 = 0; timer0.stage3 = 0; timer1.stage3 = 0; timer2.stage3 = 0; timer0.line = 0; timer1.line = 0; timer2.line = 0; timer0.enable = false; timer1.enable = false; timer2.enable = false; timer0.target = 0; timer1.target = 0; timer2.target = 0; } }