#include #include #include #include //OSSv4 features: define fallbacks for OSSv3 (where these ioctls are ignored) #ifndef SNDCTL_DSP_COOKEDMODE #define SNDCTL_DSP_COOKEDMODE _IOW('P', 30, int) #endif #ifndef SNDCTL_DSP_POLICY #define SNDCTL_DSP_POLICY _IOW('P', 45, int) #endif struct AudioOSS : AudioDriver { AudioOSS& self = *this; AudioOSS(Audio& super) : AudioDriver(super) {} ~AudioOSS() { terminate(); } auto create() -> bool override { super.setDevice("/dev/dsp"); super.setChannels(2); super.setFrequency(48000); super.setLatency(3); buffer.resize(64); return initialize(); } auto driver() -> string override { return "OSS"; } auto ready() -> bool override { return _fd >= 0; } auto hasBlocking() -> bool override { return true; } auto hasDynamic() -> bool override { return true; } auto hasDevices() -> vector override { vector devices; devices.append("/dev/dsp"); for(auto& device : directory::files("/dev/", "dsp?*")) devices.append(string{"/dev/", device}); return devices; } auto hasChannels() -> vector override { return {1, 2}; } auto hasFrequencies() -> vector override { return {44100, 48000, 96000}; } auto hasLatencies() -> vector override { return {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; } auto setDevice(string device) -> bool override { return initialize(); } auto setBlocking(bool blocking) -> bool override { return updateBlocking(); } auto setChannels(uint channels) -> bool override { return initialize(); } auto setFrequency(uint frequency) -> bool override { return initialize(); } auto setLatency(uint latency) -> bool override { return initialize(); } auto clear() -> void override { buffer.resize(64); } auto level() -> double override { audio_buf_info info; ioctl(_fd, SNDCTL_DSP_GETOSPACE, &info); return (double)(_bufferSize - info.bytes) / _bufferSize; } auto output(const double samples[]) -> void override { for(uint n : range(self.channels)) { buffer.write(sclamp<16>(samples[n] * 32767.0)); if(buffer.full()) { write(_fd, buffer.data(), buffer.capacity()); buffer.flush(); } } } private: auto initialize() -> bool { terminate(); if(!hasDevices().find(self.device)) self.device = hasDevices().first(); _fd = open(self.device, O_WRONLY, O_NONBLOCK); if(_fd < 0) return false; int cooked = 1; ioctl(_fd, SNDCTL_DSP_COOKEDMODE, &cooked); //policy: 0 = minimum latency (higher CPU usage); 10 = maximum latency (lower CPU usage) int policy = min(10, self.latency); ioctl(_fd, SNDCTL_DSP_POLICY, &policy); int channels = self.channels; ioctl(_fd, SNDCTL_DSP_CHANNELS, &channels); ioctl(_fd, SNDCTL_DSP_SETFMT, &_format); int frequency = self.frequency; ioctl(_fd, SNDCTL_DSP_SPEED, &frequency); updateBlocking(); audio_buf_info info; ioctl(_fd, SNDCTL_DSP_GETOSPACE, &info); _bufferSize = info.bytes; return true; } auto terminate() -> void { if(!ready()) return; close(_fd); _fd = -1; } auto updateBlocking() -> bool { if(!ready()) return false; auto flags = fcntl(_fd, F_GETFL); if(flags < 0) return false; self.blocking ? flags &=~ O_NONBLOCK : flags |= O_NONBLOCK; fcntl(_fd, F_SETFL, flags); return true; } int _fd = -1; int _format = AFMT_S16_LE; int _bufferSize = 1; queue buffer; };