#if defined(Hiro_VerticalLayout) struct VerticalLayout; struct VerticalLayoutCell; struct mVerticalLayout; struct mVerticalLayoutCell; using sVerticalLayout = shared_pointer; using sVerticalLayoutCell = shared_pointer; struct mVerticalLayout : mSizable { using type = mVerticalLayout; using mSizable::remove; auto alignment() const -> maybe; auto append(sSizable sizable, Size size, float spacing = 5_sy) -> type&; auto cell(uint position) const -> VerticalLayoutCell; auto cell(sSizable sizable) const -> VerticalLayoutCell; auto cells() const -> vector; auto cellCount() const -> uint; auto minimumSize() const -> Size override; auto padding() const -> Geometry; auto remove(sSizable sizable) -> type&; auto remove(sVerticalLayoutCell cell) -> type&; auto reset() -> type& override; auto resize() -> type&; auto setAlignment(maybe alignment) -> type&; auto setEnabled(bool enabled) -> type& override; auto setFont(const Font& font) -> type& override; auto setGeometry(Geometry geometry) -> type& override; auto setPadding(Geometry padding) -> type&; auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override; auto setSpacing(float spacing) -> type&; auto setVisible(bool visible) -> type& override; auto spacing() const -> float; auto synchronize() -> type&; private: auto destruct() -> void override; struct State { maybe alignment; vector cells; Geometry padding; float spacing = 5_sy; } state; }; struct mVerticalLayoutCell : mObject { using type = mVerticalLayoutCell; auto alignment() const -> maybe; auto collapsible() const -> bool; auto setAlignment(maybe alignment) -> type&; auto setEnabled(bool enabled) -> type& override; auto setFont(const Font& font) -> type& override; auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override; auto setSizable(sSizable sizable) -> type&; auto setSize(Size size) -> type&; auto setSpacing(float spacing) -> type&; auto setVisible(bool visible) -> type& override; auto sizable() const -> Sizable; auto size() const -> Size; auto spacing() const -> float; auto synchronize() -> type&; private: auto destruct() -> void override; struct State { maybe alignment; sSizable sizable; Size size; float spacing = 5_sy; } state; friend class mVerticalLayout; }; #endif