#pragma once #include #include #include #include #include #include #if defined(PLATFORM_LINUX) && __has_include() #include #elif defined(PLATFORM_WINDOWS) && __has_include() #include #else #include #endif namespace nall { template struct RNG { template auto random() -> T { T value = 0; for(uint n : range((sizeof(T) + 3) / 4)) { value = value << 32 | (uint32_t)static_cast(this)->read(); } return value; } template auto bound(T range) -> T { T threshold = -range % range; while(true) { T value = random(); if(value >= threshold) return value % range; } } protected: auto randomSeed() -> uint256_t { uint256_t seed = 0; #if defined(PLATFORM_BSD) || defined(PLATFORM_MACOS) for(uint n : range(8)) seed = seed << 32 | (uint32_t)arc4random(); #elif defined(PLATFORM_LINUX) && __has_include() getrandom(&seed, 32, GRND_NONBLOCK); #elif defined(PLATFORM_WINDOWS) && __has_include() HCRYPTPROV provider; if(CryptAcquireContext(&provider, nullptr, MS_STRONG_PROV, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) { CryptGenRandom(provider, 32, (BYTE*)&seed); CryptReleaseContext(provider, 0); } #else srand(time(nullptr)); for(uint n : range(32)) seed = seed << 8 | (uint8_t)rand(); if(auto fp = fopen("/dev/urandom", "rb")) { fread(&seed, 32, 1, fp); fclose(fp); } #endif return seed; } }; namespace PRNG { //Galois linear feedback shift register using CRC64 polynomials struct LFSR : RNG { auto seed(maybe seed = {}) -> void { lfsr = seed ? seed() : (uint64_t)randomSeed(); for(uint n : range(8)) read(); //hide the CRC64 polynomial from initial output } auto serialize(serializer& s) -> void { s.integer(lfsr); } private: auto read() -> uint64_t { return lfsr = (lfsr >> 1) ^ (-(lfsr & 1) & crc64); } static const uint64_t crc64 = 0xc96c'5795'd787'0f42; uint64_t lfsr = crc64; friend class RNG; }; struct PCG : RNG { auto seed(maybe seed = {}, maybe sequence = {}) -> void { if(!seed) seed = (uint32_t)randomSeed(); if(!sequence) sequence = 0; state = 0; increment = sequence() << 1 | 1; read(); state += seed(); read(); } auto serialize(serializer& s) -> void { s.integer(state); s.integer(increment); } private: auto read() -> uint32_t { uint64_t state = this->state; this->state = state * 6'364'136'223'846'793'005ull + increment; uint32_t xorshift = (state >> 18 ^ state) >> 27; uint32_t rotate = state >> 59; return xorshift >> rotate | xorshift << (-rotate & 31); } uint64_t state = 0; uint64_t increment = 0; friend class RNG; }; } namespace CSPRNG { //XChaCha20 cryptographically secure pseudo-random number generator struct XChaCha20 : RNG { XChaCha20() { seed(); } auto seed(maybe key = {}, maybe nonce = {}) -> void { //the randomness comes from the key; the nonce just adds a bit of added entropy if(!key) key = randomSeed(); if(!nonce) nonce = (uint192_t)clock() << 64 | chrono::nanosecond(); context = {key(), nonce()}; } private: auto read() -> uint32_t { if(!counter) { context.cipher(); context.increment(); } uint32_t value = context.block[counter++]; if(counter == 16) counter = 0; //64-bytes per block; 4 bytes per read return value; } Cipher::XChaCha20 context{0, 0}; uint counter = 0; friend class RNG; }; } // template inline auto random() -> T { static PRNG::PCG pcg; //note: unseeded return pcg.random(); } }