#pragma once namespace Processor { struct SPC700 { virtual auto read(uint16 addr) -> uint8 = 0; virtual auto write(uint16 addr, uint8 data) -> void = 0; virtual auto synchronizing() const -> bool = 0; virtual auto readDisassembler(uint16 addr) -> uint8 { return 0; } //spc700.cpp auto power() -> void; //instruction.cpp auto instruction() -> void; //memory.cpp auto idle() -> void; auto fetch() -> uint8; auto pull() -> uint8; auto push(uint8 data) -> void; auto load(uint8 addr) -> uint8; auto store(uint8 addr, uint8 data) -> void; //algorithms.cpp auto algorithmADC(uint8, uint8) -> uint8; auto algorithmAND(uint8, uint8) -> uint8; auto algorithmASL(uint8) -> uint8; auto algorithmCMP(uint8, uint8) -> uint8; auto algorithmDEC(uint8) -> uint8; auto algorithmEOR(uint8, uint8) -> uint8; auto algorithmINC(uint8) -> uint8; auto algorithmLD (uint8, uint8) -> uint8; auto algorithmLSR(uint8) -> uint8; auto algorithmOR (uint8, uint8) -> uint8; auto algorithmROL(uint8) -> uint8; auto algorithmROR(uint8) -> uint8; auto algorithmSBC(uint8, uint8) -> uint8; auto algorithmST (uint8, uint8) -> uint8; auto algorithmADW(uint16, uint16) -> uint16; auto algorithmCPW(uint16, uint16) -> uint16; auto algorithmLDW(uint16, uint16) -> uint16; auto algorithmSBW(uint16, uint16) -> uint16; //instructions.cpp using fps = auto (SPC700::*)(uint8) -> uint8; using fpb = auto (SPC700::*)(uint8, uint8) -> uint8; using fpw = auto (SPC700::*)(uint16, uint16) -> uint16; auto instructionAbsoluteBitModify(uint3) -> void; auto instructionAbsoluteRead(fpb, uint8&) -> void; auto instructionAbsoluteModify(fps) -> void; auto instructionAbsoluteWrite(uint8&) -> void; auto instructionAbsoluteIndexedRead(fpb, uint8&) -> void; auto instructionAbsoluteIndexedWrite(uint8&) -> void; auto instructionBranch(bool) -> void; auto instructionDirectRead(fpb, uint8&) -> void; auto instructionDirectModify(fps) -> void; auto instructionDirectWrite(uint8&) -> void; auto instructionDirectWriteDirect(fpb) -> void; auto instructionDirectWriteImmediate(fpb) -> void; auto instructionDirectReadWord(fpw) -> void; auto instructionDirectModifyWord(int) -> void; auto instructionDirectIndexedRead(fpb, uint8&, uint8&) -> void; auto instructionDirectIndexedModify(fps, uint8&) -> void; auto instructionDirectIndexedWrite(uint8&, uint8&) -> void; auto instructionFlagClear(bool&) -> void; auto instructionFlagSet(bool&) -> void; auto instructionImmediateRead(fpb, uint8&) -> void; auto instructionImpliedModify(fps, uint8&) -> void; auto instructionIndexedIndirectRead(fpb, uint8&) -> void; auto instructionIndexedIndirectWrite(uint8&, uint8&) -> void; auto instructionIndirectIndexedRead(fpb, uint8&) -> void; auto instructionIndirectIndexedWrite(uint8&, uint8&) -> void; auto instructionIndirectXRead(fpb) -> void; auto instructionIndirectXWrite(uint8&) -> void; auto instructionIndirectXIncrementRead(uint8&) -> void; auto instructionIndirectXIncrementWrite(uint8&) -> void; auto instructionIndirectXWriteIndirectY(fpb) -> void; auto instructionPull(uint8&) -> void; auto instructionPush(uint8) -> void; auto instructionTransfer(uint8&, uint8&) -> void; auto instructionBBC(uint3) -> void; auto instructionBBS(uint3) -> void; auto instructionBNEDirect() -> void; auto instructionBNEDirectDecrement() -> void; auto instructionBNEDirectX() -> void; auto instructionBNEYDecrement() -> void; auto instructionBRK() -> void; auto instructionCLR(uint3) -> void; auto instructionCLV() -> void; auto instructionCMC() -> void; auto instructionDAA() -> void; auto instructionDAS() -> void; auto instructionDIV() -> void; auto instructionJMPAbsolute() -> void; auto instructionJMPIndirectX() -> void; auto instructionJSPDirect() -> void; auto instructionJSRAbsolute() -> void; auto instructionJST(uint4) -> void; auto instructionMUL() -> void; auto instructionNOP() -> void; auto instructionPLP() -> void; auto instructionRTI() -> void; auto instructionRTS() -> void; auto instructionSET(uint3) -> void; auto instructionSTP() -> void; auto instructionSTWDirect() -> void; auto instructionTRBAbsolute() -> void; auto instructionTSBAbsolute() -> void; auto instructionWAI() -> void; auto instructionXCN() -> void; //serialization.cpp auto serialize(serializer&) -> void; //disassembler.cpp auto disassemble(uint16 addr, bool p) -> string; struct Flags { bool c; //carry bool z; //zero bool i; //interrupt disable bool h; //half-carry bool b; //break bool p; //page bool v; //overflow bool n; //negative inline operator uint() const { return c << 0 | z << 1 | i << 2 | h << 3 | b << 4 | p << 5 | v << 6 | n << 7; } inline auto& operator=(uint8 data) { c = data.bit(0); z = data.bit(1); i = data.bit(2); h = data.bit(3); b = data.bit(4); p = data.bit(5); v = data.bit(6); n = data.bit(7); return *this; } }; struct Registers { union Pair { Pair() : w(0) {} uint16 w; struct Byte { uint8 order_lsb2(l, h); } byte; } pc, ya; uint8 x, s; Flags p; bool wai = false; bool stp = false; } r; }; }