#ifdef NALL_STRING_INTERNAL_HPP /* vector allocator sizeof(string) == 16 (amd64) utilizes a raw string pointer always allocates memory onto the heap when string is not empty pros: * potential for in-place resize * simplicity cons: * always allocates heap memory on (capacity > 0) * pass-by-value requires heap allocation */ namespace nall { auto string::pointer() -> char* { if(_capacity == 0) reserve(1); return _data; } auto string::data() const -> const char* { if(_capacity == 0) return ""; return _data; } auto string::reset() -> type& { if(_data) { memory::free(_data); _data = nullptr; } _capacity = 0; _size = 0; return *this; } auto string::reserve(unsigned capacity) -> type& { if(capacity > _capacity) { _capacity = bit::round(capacity + 1) - 1; _data = (char*)memory::resize(_data, _capacity + 1); _data[_capacity] = 0; } return *this; } auto string::resize(unsigned size) -> type& { reserve(size); pointer()[_size = size] = 0; return *this; } auto string::operator=(const string& source) -> type& { if(&source == this) return *this; reset(); _data = (char*)memory::allocate(source._size + 1); _capacity = source._size; _size = source._size; memory::copy(_data, source.data(), source.size() + 1); return *this; } auto string::operator=(string&& source) -> type& { if(&source == this) return *this; reset(); _data = source._data; _capacity = source._capacity; _size = source._size; source._data = nullptr; source._capacity = 0; source._size = 0; return *this; } string::string() { _data = nullptr; _capacity = 0; _size = 0; } } #endif