namespace phoenix { Position pMouse::position() { POINT point = {0}; GetCursorPos(&point); return {point.x, point.y}; } bool pMouse::pressed(Mouse::Button button) { switch(button) { case Mouse::Button::Left: return GetAsyncKeyState(VK_LBUTTON) & 0x8000; case Mouse::Button::Middle: return GetAsyncKeyState(VK_MBUTTON) & 0x8000; case Mouse::Button::Right: return GetAsyncKeyState(VK_RBUTTON) & 0x8000; } return false; } }