#pragma once #include #include namespace WonderSwan { namespace Info { static const string Name = "bws"; static const uint SerializerVersion = 0; } } /* bws - WonderSwan, WonderSwan Color, and SwanCrystal emulator author: byuu license: GPLv3 project started: 2016-01-26 */ #include namespace WonderSwan { struct Thread { ~Thread() { if(thread) co_delete(thread); } auto create(auto (*entrypoint)() -> void, uint frequency) -> void { if(thread) co_delete(thread); thread = co_create(65536 * sizeof(void*), entrypoint); this->frequency = frequency; clock = 0; } auto serialize(serializer& s) -> void { s.integer(frequency); s.integer(clock); } cothread_t thread = nullptr; uint frequency = 0; int64 clock = 0; }; #include #include #include #include #include #include #include #include inline auto WS() { return system.revision() == System::Revision::WonderSwan; } inline auto WSC() { return system.revision() == System::Revision::WonderSwanColor; } inline auto SC() { return system.revision() == System::Revision::SwanCrystal; } } #include