#if defined(SFC_SUPERGAMEBOY) struct ICD2 : Emulator::Interface::Bind, GameBoy::Interface::Hook, Cothread { shared_pointer stream; static auto Enter() -> void; auto main() -> void; auto init() -> void; auto load() -> void; auto unload() -> void; auto power() -> void; auto reset(bool soft = false) -> void; auto read(uint24 addr, uint8 data) -> uint8; auto write(uint24 addr, uint8 data) -> void; auto serialize(serializer&) -> void; uint revision; private: #include "interface/interface.hpp" #include "mmio/mmio.hpp" Emulator::Interface::Bind* bind = nullptr; GameBoy::Interface::Hook* hook = nullptr; }; #else struct ICD2 : Coprocessor { auto init() -> void {} auto load() -> void {} auto unload() -> void {} auto power() -> void {} auto reset() -> void {} auto read(uint24, uint8) -> uint8 { return 0; } auto write(uint24, uint8) -> void { return; } auto serialize(serializer&) -> void {} uint revision; }; #endif extern ICD2 icd2;