//Sony CXD1222Q-1 #include "audio.hpp" struct DSP : Thread { DSP(); alwaysinline auto step(uint clocks) -> void; alwaysinline auto synchronizeSMP() -> void; auto mute() const -> bool; auto read(uint8 addr) -> uint8; auto write(uint8 addr, uint8 data) -> void; auto main() -> void; auto power() -> void; auto reset() -> void; auto serialize(serializer&) -> void; privileged: #include "modulo-array.hpp" enum GlobalRegister : uint { MVOLL = 0x0c, MVOLR = 0x1c, EVOLL = 0x2c, EVOLR = 0x3c, KON = 0x4c, KOFF = 0x5c, FLG = 0x6c, ENDX = 0x7c, EFB = 0x0d, PMON = 0x2d, NON = 0x3d, EON = 0x4d, DIR = 0x5d, ESA = 0x6d, EDL = 0x7d, FIR = 0x0f, //8 coefficients at 0x0f, 0x1f, ... 0x7f }; enum VoiceRegister : uint { VOLL = 0x00, VOLR = 0x01, PITCHL = 0x02, PITCHH = 0x03, SRCN = 0x04, ADSR0 = 0x05, ADSR1 = 0x06, GAIN = 0x07, ENVX = 0x08, OUTX = 0x09, }; enum EnvelopeMode : uint { EnvelopeRelease, EnvelopeAttack, EnvelopeDecay, EnvelopeSustain, }; enum : uint { EchoHistorySize = 8, BrrBufferSize = 12, BrrBlockSize = 9, CounterRange = 2048 * 5 * 3, //30720 (0x7800) }; struct State { uint8 regs[128]; ModuloArray echoHistory[2]; //echo history keeps most recent 8 samples int echoHistoryOffset; bool everyOtherSample; //toggles every sample int kon; //KON value when last checked int noise; int counter; int echoOffset; //offset from ESA in echo buffer int echoLength; //number of bytes that echo_offset will stop at //hidden registers also written to when main register is written to int konBuffer; int endxBuffer; int envxBuffer; int outxBuffer; //temporary state between clocks (prefixed with _) //read once per sample int _pmon; int _non; int _eon; int _dir; int _koff; //read a few clocks ahead before used int _brrNextAddress; int _adsr0; int _brrHeader; int _brrByte; int _srcn; int _esa; int _echoDisabled; //internal state that is recalculated every sample int _dirAddress; int _pitch; int _output; int _looped; int _echoPointer; //left/right sums int _mainOut[2]; int _echoOut[2]; int _echoIn [2]; } state; struct Voice { ModuloArray buffer; //decoded samples int bufferOffset; //place in buffer where next samples will be decoded int gaussianOffset; //relative fractional position in sample (0x1000 = 1.0) int brrAddress; //address of current BRR block int brrOffset; //current decoding offset in BRR block int vbit; //bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc int vidx; //voice channel register index: 0x00 for voice 0, 0x10 for voice 1, etc int konDelay; //KON delay/current setup phase int envelopeMode; int envelope; //current envelope level int hiddenEnvelope; //used by GAIN mode 7, very obscure quirk int _envxOut; } voice[8]; //gaussian static const int16 GaussianTable[512]; auto gaussianInterpolate(const Voice& v) -> int; //counter static const uint16 CounterRate[32]; static const uint16 CounterOffset[32]; auto counterTick() -> void; auto counterPoll(uint rate) -> bool; //envelope auto envelopeRun(Voice& v) -> void; //brr auto brrDecode(Voice& v) -> void; //misc auto misc27() -> void; auto misc28() -> void; auto misc29() -> void; auto misc30() -> void; //voice auto voiceOutput(Voice& v, bool channel) -> void; auto voice1 (Voice& v) -> void; auto voice2 (Voice& v) -> void; auto voice3 (Voice& v) -> void; auto voice3a(Voice& v) -> void; auto voice3b(Voice& v) -> void; auto voice3c(Voice& v) -> void; auto voice4 (Voice& v) -> void; auto voice5 (Voice& v) -> void; auto voice6 (Voice& v) -> void; auto voice7 (Voice& v) -> void; auto voice8 (Voice& v) -> void; auto voice9 (Voice& v) -> void; //echo auto calculateFIR(int i, bool channel) -> int; auto echoOutput(bool channel) -> int; auto echoRead(bool channel) -> void; auto echoWrite(bool channel) -> void; auto echo22() -> void; auto echo23() -> void; auto echo24() -> void; auto echo25() -> void; auto echo26() -> void; auto echo27() -> void; auto echo28() -> void; auto echo29() -> void; auto echo30() -> void; //dsp static auto Enter() -> void; auto tick() -> void; }; extern DSP dsp;