#ifdef NALL_DSP_INTERNAL_HPP struct ResampleCosine : Resampler { inline void setFrequency(); inline void clear(); inline void sample(); ResampleCosine(DSP &dsp) : Resampler(dsp) {} real fraction; real step; }; void ResampleCosine::setFrequency() { fraction = 0.0; step = dsp.settings.frequency / frequency; } void ResampleCosine::clear() { fraction = 0.0; } void ResampleCosine::sample() { while(fraction <= 1.0) { real channel[dsp.settings.channels]; for(unsigned n = 0; n < dsp.settings.channels; n++) { real a = dsp.buffer.read(n, -1); real b = dsp.buffer.read(n, -0); real mu = fraction; mu = (1.0 - cos(mu * 3.14159265)) / 2.0; channel[n] = a * (1.0 - mu) + b * mu; } dsp.write(channel); fraction += step; } dsp.buffer.rdoffset++; fraction -= 1.0; } #endif