class MemoryEditor : public Window { Q_OBJECT public: QHBoxLayout *layout; HexEditor *editor; QVBoxLayout *controlLayout; QComboBox *source; QLineEdit *addr; QCheckBox *autoUpdateBox; QPushButton *refreshButton; QWidget *spacer; QPushButton *exportButton; QPushButton *importButton; void autoUpdate(); void synchronize(); SNES::Debugger::MemorySource memorySource; uint8_t reader(unsigned addr); void writer(unsigned addr, uint8_t data); MemoryEditor(); public slots: void show(); void sourceChanged(int); void refresh(); void updateOffset(); void exportMemory(); void importMemory(); void exportMemory(SNES::Memory&, const string&) const; void importMemory(SNES::Memory&, const string&) const; }; extern MemoryEditor *memoryEditor;