#ifdef SYSTEM_CPP Audio audio; void Audio::coprocessor_enable(bool state) { coprocessor = state; dsp_rdoffset = cop_rdoffset = 0; dsp_wroffset = cop_wroffset = 0; dsp_length = cop_length = 0; r_sum_l = r_sum_r = 0; } void Audio::coprocessor_frequency(double input_frequency) { double output_frequency; output_frequency = system.apu_frequency() / 768.0; r_step = input_frequency / output_frequency; r_frac = 0; } void Audio::sample(int16 left, int16 right) { if(coprocessor == false) { system.interface->audio_sample(left, right); } else { dsp_buffer[dsp_wroffset] = ((uint16)left << 0) + ((uint16)right << 16); dsp_wroffset = (dsp_wroffset + 1) & 32767; dsp_length = (dsp_length + 1) & 32767; flush(); } } void Audio::coprocessor_sample(int16 left, int16 right) { if(r_frac >= 1.0) { r_frac -= 1.0; r_sum_l += left; r_sum_r += right; return; } r_sum_l += left * r_frac; r_sum_r += right * r_frac; uint16 output_left = sclamp<16>(int(r_sum_l / r_step)); uint16 output_right = sclamp<16>(int(r_sum_r / r_step)); double first = 1.0 - r_frac; r_sum_l = left * first; r_sum_r = right * first; r_frac = r_step - first; cop_buffer[cop_wroffset] = (output_left << 0) + (output_right << 16); cop_wroffset = (cop_wroffset + 1) & 32767; cop_length = (cop_length + 1) & 32767; flush(); } void Audio::init() { } void Audio::flush() { while(dsp_length > 0 && cop_length > 0) { uint32 dsp_sample = dsp_buffer[dsp_rdoffset]; uint32 cop_sample = cop_buffer[cop_rdoffset]; dsp_rdoffset = (dsp_rdoffset + 1) & 32767; cop_rdoffset = (cop_rdoffset + 1) & 32767; dsp_length--; cop_length--; int dsp_left = (int16)(dsp_sample >> 0); int dsp_right = (int16)(dsp_sample >> 16); int cop_left = (int16)(cop_sample >> 0); int cop_right = (int16)(cop_sample >> 16); system.interface->audio_sample( sclamp<16>((dsp_left + cop_left ) / 2), sclamp<16>((dsp_right + cop_right) / 2) ); } } #endif