struct SuperFX : Processor::GSU, Thread { MappedRAM rom; MappedRAM ram; //superfx.cpp static auto Enter() -> void; auto main() -> void; auto init() -> void; auto load() -> void; auto unload() -> void; auto power() -> void; //bus.cpp struct CPUROM : Memory { auto size() const -> uint; auto read(uint24, uint8) -> uint8; auto write(uint24, uint8) -> void; }; struct CPURAM : Memory { auto size() const -> uint; auto read(uint24, uint8) -> uint8; auto write(uint24, uint8) -> void; }; //core.cpp auto stop() -> void override; auto color(uint8 source) -> uint8 override; auto plot(uint8 x, uint8 y) -> void override; auto rpix(uint8 x, uint8 y) -> uint8 override; auto flushPixelCache(PixelCache& cache) -> void; //memory.cpp auto read(uint24 addr, uint8 data = 0x00) -> uint8 override; auto write(uint24 addr, uint8 data) -> void override; auto readOpcode(uint16 addr) -> uint8; alwaysinline auto peekpipe() -> uint8; alwaysinline auto pipe() -> uint8 override; auto flushCache() -> void override; auto readCache(uint16 addr) -> uint8; auto writeCache(uint16 addr, uint8 data) -> void; //io.cpp auto readIO(uint24 addr, uint8 data) -> uint8; auto writeIO(uint24 addr, uint8 data) -> void; //timing.cpp auto step(uint clocks) -> void override; auto syncROMBuffer() -> void override; auto readROMBuffer() -> uint8 override; auto updateROMBuffer() -> void; auto syncRAMBuffer() -> void override; auto readRAMBuffer(uint16 addr) -> uint8 override; auto writeRAMBuffer(uint16 addr, uint8 data) -> void override; //serialization.cpp auto serialize(serializer&) -> void; CPUROM cpurom; CPURAM cpuram; private: uint romMask; uint ramMask; }; extern SuperFX superfx;