build := performance openmp := true include ../nall/GNUmakefile binary := application target := bsnes objects := libco emulator audio video resource flags += -I. -I.. ifeq ($(platform),windows) ifeq ($(binary),application) link += -luuid -lkernel32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lshell32 link += -Wl,-enable-auto-import link += -Wl,-enable-runtime-pseudo-reloc else ifeq ($(binary),library) link += -shared endif else ifeq ($(platform),macos) ifeq ($(binary),application) else ifeq ($(binary),library) flags += -fPIC link += -dynamiclib endif else ifneq ($(filter $(platform),linux bsd),) ifeq ($(binary),application) flags += -march=native link += -Wl,-export-dynamic link += -lX11 -lXext else ifeq ($(binary),library) flags += -fPIC link += -shared endif else $(error "unsupported platform") endif compile = \ $(strip \ $(if $(filter %.c,$<), \ $(compiler) $(cflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d), \ $(if $(filter %.cpp,$<), \ $(compiler) $(cppflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d) \ )) \ ) %.o: $< $(info Compiling $< ...) @$(call compile) obj/libco.o: ../libco/libco.c obj/emulator.o: emulator/emulator.cpp obj/audio.o: audio/audio.cpp obj/video.o: video/video.cpp obj/resource.o: resource/resource.cpp ui := target-$(target) include $(ui)/GNUmakefile -include obj/*.d clean: $(call rm,out/*) $(call rm,obj/*)