#include namespace WonderSwan { APU apu; #include "io.cpp" #include "dma.cpp" #include "channel1.cpp" #include "channel2.cpp" #include "channel3.cpp" #include "channel4.cpp" #include "channel5.cpp" #include "serialization.cpp" auto APU::Enter() -> void { while(true) scheduler.synchronize(), apu.main(); } auto APU::main() -> void { dma.run(); channel1.run(); channel2.run(); channel3.run(); channel4.run(); channel5.run(); dacRun(); if(++s.sweepClock == 0) channel3.sweep(); step(1); } auto APU::sample(uint channel, uint5 index) -> uint4 { uint8 data = iram.read((r.waveBase << 6) + (--channel << 4) + (index >> 1)); if(index.bit(0) == 0) return data.bits(0,3); if(index.bit(0) == 1) return data.bits(4,7); } auto APU::dacRun() -> void { int left = 0; if(channel1.r.enable) left += channel1.o.left; if(channel2.r.enable) left += channel2.o.left; if(channel3.r.enable) left += channel3.o.left; if(channel4.r.enable) left += channel4.o.left; if(channel5.r.enable) left += channel5.o.left; left = sclamp<16>(left << 5); int right = 0; if(channel1.r.enable) right += channel1.o.right; if(channel2.r.enable) right += channel2.o.right; if(channel3.r.enable) right += channel3.o.right; if(channel4.r.enable) right += channel4.o.right; if(channel5.r.enable) right += channel5.o.right; right = sclamp<16>(right << 5); if(!r.headphoneEnable) { left = 0; right = 0; } stream->sample(left / 32768.0, right / 32768.0); } auto APU::step(uint clocks) -> void { Thread::step(clocks); synchronize(cpu); } auto APU::power() -> void { create(APU::Enter, 3'072'000); stream = Emulator::audio.createStream(2, frequency()); stream->addLowPassFilter(20000.0, 3); stream->addHighPassFilter(20.0, 3); bus.map(this, 0x004a, 0x004c); bus.map(this, 0x004e, 0x0050); bus.map(this, 0x0052); bus.map(this, 0x006a, 0x006b); bus.map(this, 0x0080, 0x0095); s.sweepClock = 0; r.waveBase = 0; r.speakerEnable = 0; r.speakerShift = 0; r.headphoneEnable = 0; dma.s.clock = 0; dma.s.source = 0; dma.s.length = 0; dma.r.source = 0; dma.r.length = 0; dma.r.rate = 0; dma.r.unknown = 0; dma.r.loop = 0; dma.r.target = 0; dma.r.direction = 0; dma.r.enable = 0; channel1.o.left = 0; channel1.o.right = 0; channel1.s.period = 0; channel1.s.sampleOffset = 0; channel1.r.pitch = 0; channel1.r.volumeLeft = 0; channel1.r.volumeRight = 0; channel1.r.enable = 0; channel2.o.left = 0; channel2.o.right = 0; channel2.s.period = 0; channel2.s.sampleOffset = 0; channel2.r.pitch = 0; channel2.r.volumeLeft = 0; channel2.r.volumeRight = 0; channel2.r.enable = 0; channel2.r.voice = 0; channel2.r.voiceEnableLeft = 0; channel2.r.voiceEnableRight = 0; channel3.o.left = 0; channel3.o.right = 0; channel3.s.period = 0; channel3.s.sampleOffset = 0; channel3.s.sweepCounter = 0; channel3.r.pitch = 0; channel3.r.volumeLeft = 0; channel3.r.volumeRight = 0; channel3.r.sweepValue = 0; channel3.r.sweepTime = 0; channel3.r.enable = 0; channel3.r.sweep = 0; channel4.o.left = 0; channel4.o.right = 0; channel4.s.period = 0; channel4.s.sampleOffset = 0; channel4.s.noiseOutput = 0; channel4.s.noiseLFSR = 0; channel4.r.pitch = 0; channel4.r.volumeLeft = 0; channel4.r.volumeRight = 0; channel4.r.noiseMode = 0; channel4.r.noiseReset = 0; channel4.r.noiseUpdate = 0; channel4.r.enable = 0; channel4.r.noise = 0; channel5.o.left = 0; channel5.o.right = 0; channel5.s.clock = 0; channel5.s.data = 0; channel5.r.volume = 0; channel5.r.scale = 0; channel5.r.speed = 0; channel5.r.enable = 0; channel5.r.unknown = 0; channel5.r.leftEnable = 0; channel5.r.rightEnable = 0; } }