#if defined(Hiro_Object) namespace hiro { auto pObject::construct() -> void { } auto pObject::destruct() -> void { } auto pObject::focused() const -> bool { return false; } auto pObject::remove() -> void { } auto pObject::reset() -> void { } auto pObject::setEnabled(bool enabled) -> void { } auto pObject::setFocused() -> void { } auto pObject::setFont(const Font& font) -> void { } auto pObject::setVisible(bool visible) -> void { } } #endif