byuu says:
This release adds a settings dialog that lets you control the library
path, optionally generate manifest.bml files, and optionally bypass the
internal games database (so far this is only the US SNES set.)
Also, the settings.bml file can exist in the same folder as the binary
now (portable mode). Plus it can share the same config file as
higan/tomoko itself does. This will allow you to change the library
location in either program and have it affect the other program as well.
It's a bit hackish, but it works >_>
Note: don't use this with higan v095.06 or earlier, or bad things will
happen.
byuu says:
- fixes checkboxes (-again- again [*again*])
- won't check folders with select all / unselect all
- won't crash anymore if the SNES ROM image is too small (Saturday Night
Slam Masters was crashing it before due to DB size error)
- corrected heuristics for Sufami Turbo base cart (mirrors the
absurdities of the real cart precisely, since it's one of a kind)
- corrected a few DB issues (BS-X name + PSRAM (again [*again*]), SNSM,
LAH) (_again_)
- these are temporary. Monkey patched in the generated .hpp source
rather than the actual DB
- not going to fix the SFT sizes because I want to verify what
happened there first
byuu says:
Changelog:
- return open bus instead of mirroring addresses on the bus (fixes
Mario&Luigi, Minish Cap, etc) [Jonas Quinn]
- add boolean flag to load requests for slotted game carts (fixes slot
load prompts)
- rename BS-X Town cart from psram to ram
- icarus: add support for game database
Note: I didn't rename "bsx" to "mcc" in the database for icarus before
uploading that. But I just fixed it locally, so it'll be in the next
WIP. For now, make it create the manifest for you and then rename it
yourself. I did fix the PSRAM size to 256kbit.