Commit Graph

2 Commits

Author SHA1 Message Date
Tim Allen bd814f0358 Update to v106r59 release.
byuu says:

Changelog:

  - fixed bug in Emulator::Game::Memory::operator bool()
  - nall: renamed view<string> back to `string_view`
  - nall:: implemented `array_view`
  - Game Boy: split cartridge-specific input mappings (rumble,
    accelerometer) to their own separate ports
  - Game Boy: fixed MBC7 accelerometer x-axis
  - icarus: Game Boy, Super Famicom, Mega Drive cores output internal
    header game titles to heuristics manifests
  - higan, icarus, hiro/gtk: improve viewport geometry configuration;
    fixed higan crashing bug with XShm driver
  - higan: connect Video::poll(),update() functionality
  - hiro, ruby: several compilation / bugfixes, should get the macOS
    port compiling again, hopefully [Sintendo]
  - ruby/video/xshm: fix crashing bug on window resize
      - a bit hacky; it's throwing BadAccess Xlib warnings, but they're
        not fatal, so I am catching and ignoring them
  - bsnes: removed Application::Windows::onModalChange hook that's no
    longer needed [Screwtape]
2018-08-26 16:49:54 +10:00
Tim Allen f9adb4d2c6 Update to v106r58 release.
byuu says:

The main thing I worked on today was emulating the MBC7 EEPROM.

And... I have many things to say about that, but not here, and not now...

The missing EEPROM support is why the accelerometer was broken. Although
it's not evidently clear that I'm emulating the actual values
incorrectly. I'll think about it and get it fixed, though.

bsnes went from ~308fps to ~328fps, and I don't even know why. Probably
something somewhere in the 140KB of changes to other things made in this
WIP.
2018-08-21 13:17:12 +10:00