byuu says:
- OpenGL should work on OS X now; it uses VAOs and VBOs, and is fully
OpenGL 3.2 core compliant
- all configuration files are now stored in BML format, instead of CFG
format (half the size, much more readable)
- some old nall libraries that were never used have been removed
- make install works with or without root now (copies core files to
/usr/share/higan [non-configurable])
- make install also works on OS X (copies to /Library/Application
Support/higan)
byuu says:
Basically just a project rename, with s/bsnes/higan and the new icon
from lowkee added in.
It won't compile on Windows because I forgot to update the resource.rc
file, and a path transform command isn't working on Windows.
It was really just meant as a starting point, so that v091 WIPs can flow
starting from .00 with the new name (it overshadows bsnes v091, so
publicly speaking this "shouldn't exist" and will probably be deleted
from Google Code when v092 is ready.)