byuu says:
Changelog:
- added support for ruby shader folders (place in "Video Shaders/")
- higan now also looks in your shared folder for configuration files and
system media folders
- added CFBundleExecutable key to OS X Info.plist
Shared folder locations:
- Windows XP: C:\Documents and Settings\All Users\Application Data\higan
- Windows 7: C:\ProgramData\higan
- OS X: /Library/Application Support/higan
- Linux: /etc/higan
Evaluation order:
- look for item in binary folder: if found, use this folder
- look for item in user folder: if found, use this folder
- look for item in shared folder: if found, use this folder
- create item in user folder
For people repackaging higan for other distros: you should chmod 777
/etc/higan. Failure to do so could result in higan breaking. No, I will
not copy the files from the shared path to the user path.
byuu says:
Basically just a project rename, with s/bsnes/higan and the new icon
from lowkee added in.
It won't compile on Windows because I forgot to update the resource.rc
file, and a path transform command isn't working on Windows.
It was really just meant as a starting point, so that v091 WIPs can flow
starting from .00 with the new name (it overshadows bsnes v091, so
publicly speaking this "shouldn't exist" and will probably be deleted
from Google Code when v092 is ready.)