Make the README use local assets, not remotely-hosted ones.

When Near took down byuu.org, he also removed the images that the bsnes
README was ointing to. He gave me backups of data from the site, including the
images used on the bsnes homepage, but apparently the README used different
images hosted in a different location.

I've replaced the missing images with ones from the bsnes homepage that
look reasonable.
This commit is contained in:
Tim Allen 2020-07-30 00:24:45 +10:00 committed by Screwtapello
parent 3808e8e25f
commit fdacdf976d
5 changed files with 4 additions and 4 deletions

BIN
.assets/bahamut-lagoon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 76 KiB

BIN
.assets/logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 57 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 90 KiB

BIN
.assets/user-interface.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

View File

@ -1,7 +1,7 @@
bsnes bsnes
===== =====
![bsnes logo](https://byuu.org/images/bsnes/github/byuu-bsnes-logo.png) ![bsnes logo](.assets/logo.png)
bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally
developed by [byuu](https://byuu.org/about), which focuses on performance, developed by [byuu](https://byuu.org/about), which focuses on performance,
@ -70,6 +70,6 @@ Nightly Builds
Preview Preview
------- -------
![bsnes user interface](https://byuu.org/images/bsnes/github/byuu-bsnes-user-interface.png) ![bsnes user interface](.assets/user-interface.png)
![bsnes running Bahamut Lagoon](https://byuu.org/images/bsnes/github/byuu-bsnes-bahamut-lagoon.png) ![bsnes running Bahamut Lagoon](.assets/bahamut-lagoon.png)
![bsnes running Tengai Makyou Zero](https://byuu.org/images/bsnes/github/byuu-bsnes-tengai-makyou-zero.png) ![bsnes running Tengai Makyou Zero](.assets/tengai-makyou-zero.png)