mirror of https://github.com/bsnes-emu/bsnes.git
Added 16-bit dereferencing operator (`{address}`) to the debugger. Closes #38
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@ -12,6 +12,7 @@ typedef struct {
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typedef struct {
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enum {
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LVALUE_MEMORY,
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LVALUE_MEMORY16,
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LVALUE_REG16,
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LVALUE_REG_H,
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LVALUE_REG_L,
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@ -209,6 +210,19 @@ static value_t read_lvalue(GB_gameboy_t *gb, lvalue_t lvalue)
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return r;
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}
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return VALUE_16(GB_read_memory(gb, lvalue.memory_address.value));
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case LVALUE_MEMORY16:
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if (lvalue.memory_address.has_bank) {
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banking_state_t state;
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save_banking_state(gb, &state);
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switch_banking_state(gb, lvalue.memory_address.bank);
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value_t r = VALUE_16(GB_read_memory(gb, lvalue.memory_address.value));
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restore_banking_state(gb, &state);
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return r;
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}
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return VALUE_16(GB_read_memory(gb, lvalue.memory_address.value) |
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(GB_read_memory(gb, lvalue.memory_address.value + 1) * 0x100));
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case LVALUE_REG16:
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return VALUE_16(*lvalue.register_address);
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@ -235,6 +249,19 @@ static void write_lvalue(GB_gameboy_t *gb, lvalue_t lvalue, uint16_t value)
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}
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GB_write_memory(gb, lvalue.memory_address.value, value);
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return;
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case LVALUE_MEMORY16:
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if (lvalue.memory_address.has_bank) {
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banking_state_t state;
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save_banking_state(gb, &state);
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switch_banking_state(gb, lvalue.memory_address.bank);
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GB_write_memory(gb, lvalue.memory_address.value, value);
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restore_banking_state(gb, &state);
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return;
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}
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GB_write_memory(gb, lvalue.memory_address.value, value);
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GB_write_memory(gb, lvalue.memory_address.value + 1, value >> 8);
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return;
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case LVALUE_REG16:
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*lvalue.register_address = value;
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@ -382,6 +409,22 @@ static lvalue_t debugger_evaluate_lvalue(GB_gameboy_t *gb, const char *string,
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return (lvalue_t){LVALUE_MEMORY, .memory_address = debugger_evaluate(gb, string + 1, length - 2, error, watchpoint_address, watchpoint_new_value)};
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}
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}
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else if (string[0] == '{' && string[length - 1] == '}') {
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// Attempt to strip curly parentheses (memory dereference)
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signed int depth = 0;
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for (int i = 0; i < length; i++) {
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if (string[i] == '{') depth++;
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if (depth == 0) {
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// First and last are not matching
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depth = 1;
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break;
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}
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if (string[i] == '}') depth--;
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}
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if (depth == 0) {
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return (lvalue_t){LVALUE_MEMORY16, .memory_address = debugger_evaluate(gb, string + 1, length - 2, error, watchpoint_address, watchpoint_new_value)};
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}
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}
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// Registers
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if (string[0] != '$' && (string[0] < '0' || string[0] > '9')) {
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@ -486,7 +529,33 @@ value_t debugger_evaluate(GB_gameboy_t *gb, const char *string,
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}
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goto exit;
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}
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}
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else if (string[0] == '{' && string[length - 1] == '}') {
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// Attempt to strip curly parentheses (memory dereference)
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signed int depth = 0;
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for (int i = 0; i < length; i++) {
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if (string[i] == '{') depth++;
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if (depth == 0) {
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// First and last are not matching
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depth = 1;
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break;
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}
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if (string[i] == '}') depth--;
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}
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if (depth == 0) {
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value_t addr = debugger_evaluate(gb, string + 1, length - 2, error, watchpoint_address, watchpoint_new_value);
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banking_state_t state;
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if (addr.bank) {
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save_banking_state(gb, &state);
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switch_banking_state(gb, addr.bank);
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}
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ret = VALUE_16(GB_read_memory(gb, addr.value) | (GB_read_memory(gb, addr.value + 1) * 0x100));
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if (addr.bank) {
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restore_banking_state(gb, &state);
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}
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goto exit;
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}
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}
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// Search for lowest priority operator
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signed int depth = 0;
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