mirror of https://github.com/bsnes-emu/bsnes.git
UI Updates
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bb3a73ff88
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@ -770,7 +770,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
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[self.view screenSizeChanged];
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[self loadROM];
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[self reset:nil];
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}
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- (void) initMemoryView
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@ -875,6 +874,9 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
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[[NSBundle mainBundle] loadNibNamed:@"GBS" owner:self topLevelObjects:nil];
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[_mainWindow setContentSize:self.gbsPlayerView.bounds.size];
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_mainWindow.styleMask &= ~NSWindowStyleMaskResizable;
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dispatch_async(dispatch_get_main_queue(), ^{ // Cocoa is weird, no clue why it's needed
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[_mainWindow standardWindowButton:NSWindowZoomButton].enabled = false;
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});
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[_mainWindow.contentView addSubview:self.gbsPlayerView];
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self.gbsTitle.stringValue = [NSString stringWithCString:info->title encoding:NSISOLatin1StringEncoding] ?: @"GBS Player";
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@ -913,7 +915,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
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GB_load_battery(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"ram"].path.UTF8String);
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}
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else if ([[[self.fileType pathExtension] lowercaseString] isEqualToString:@"gbs"]) {
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GB_gbs_info_t info;
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__block GB_gbs_info_t info;
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GB_load_gbs(&gb, self.fileURL.path.UTF8String, &info);
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[self prepareGBSInterface:&info];
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}
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@ -412,7 +412,7 @@ int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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LE16(gb->gbs_header.play_address),
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LE16(gb->gbs_header.play_address) >> 8,
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0x18, // JR pc ± $XX
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-10 // To HALT
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-10 // To HALT
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}, 13);
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GB_gbs_switch_track(gb, gb->gbs_header.first_track - 1);
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