diff --git a/README.md b/README.md index 8adf4554..236b0558 100644 --- a/README.md +++ b/README.md @@ -1607,20 +1607,31 @@ you want to insert into the game. If you press "Cancel" at this point, the game will load without any cartridge in its memory pak slot. -Note that although you can load -the control cartridge into higan, -higan does not emulate the Satellaview modem itself, -so it's not very useful. -For more information about the Satellaview service, -a translation patch for the control cartridge -and emulators that do a better job of Satellaview emulation, -see [the BS-X Project](https://bsxproj.superfamicom.org/). +If you load the control cartridge into higan, +make sure the emulated Satellaview +is connected to the emulated Super Famicom's expansion port +by going to the "Super Famicom" menu, +selecting the "Expansion Port" sub-menu, +and choosing "Satellaview". +If the expansion port was previously +configured with a different option, +power-cycle the Super Famicom +(also in the "Super Famicom" menu) +to make sure the control cartridge will find the Satellaview +when it starts up. +Note that higan's Satellaview emulation is not very accurate, +so the control cartridge may not work as it should. Playing a memory pak on its own doesn't make much sense, it's not a standalone cartridge. Play a game with a memory pak slot, and choose which memory pak you want when higan asks for it. +For more information about the Satellaview service, +a translation patch for the control cartridge +and emulators that do a better job of Satellaview emulation, +see [the BS-X Project](https://bsxproj.superfamicom.org/). + Importing and playing Sufami Turbo games ----------------------------------------