mirror of https://github.com/bsnes-emu/bsnes.git
More NR43 obscurities
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parent
8e1e889ce0
commit
ef9671010b
28
Core/apu.c
28
Core/apu.c
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@ -762,7 +762,7 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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// case GB_MODEL_CGB_A:
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case GB_MODEL_CGB_C:
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if (effective_counter & 8) {
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effective_counter |= 0xE;
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effective_counter |= 0xE; // Sometimes F on some instances
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}
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if (effective_counter & 0x80) {
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effective_counter |= 0xFF;
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@ -777,6 +777,9 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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effective_counter |= 0x4;
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}
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if (effective_counter & 0x800) {
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if ((gb->io_registers[GB_IO_NR43] & 8)) {
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effective_counter |= 0x400;
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}
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effective_counter |= 0x8;
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}
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if (effective_counter & 0x1000) {
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@ -788,7 +791,7 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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break;
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#if 0
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case GB_MODEL_CGB_D:
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if (effective_counter & 0x40) {
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if (effective_counter & ((gb->io_registers[GB_IO_NR43] & 8) ?0x80 : 0x40)) { // This is so weird
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effective_counter |= 0xFF;
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}
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if (effective_counter & 0x100) {
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@ -809,7 +812,7 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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break;
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#endif
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case GB_MODEL_CGB_E:
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if (effective_counter & 0x40) {
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if (effective_counter & ((gb->io_registers[GB_IO_NR43] & 8) ?0x80 : 0x40)) { // This is so weird
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effective_counter |= 0xFF;
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}
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if (effective_counter & 0x1000) {
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@ -822,7 +825,7 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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/* For the most part, AGS seems to do:
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0x20 -> 0xA0
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0x200 -> 0xA00
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0x1000 -> 0x1010
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0x1000 -> 0x1010, but only if wide
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*/
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break;
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}
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@ -1250,13 +1253,18 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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}
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}
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/* TODO: These two are quite weird. Verify further */
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if (gb->model <= GB_MODEL_CGB_C && gb->cgb_double_speed) {
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if (!(gb->io_registers[GB_IO_NR43] & 0xF0) && (gb->io_registers[GB_IO_NR43] & 0x07)) {
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gb->apu.noise_channel.counter_countdown -= 1;
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/* TODO: These are quite weird. Verify further */
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if (gb->model <= GB_MODEL_CGB_C) {
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if (gb->cgb_double_speed) {
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if (!(gb->io_registers[GB_IO_NR43] & 0xF0) && (gb->io_registers[GB_IO_NR43] & 0x07)) {
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gb->apu.noise_channel.counter_countdown -= 1;
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}
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else if ((gb->io_registers[GB_IO_NR43] & 0xF0) && !(gb->io_registers[GB_IO_NR43] & 0x07)) {
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gb->apu.noise_channel.counter_countdown += 1;
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}
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}
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else if ((gb->io_registers[GB_IO_NR43] & 0xF0) && !(gb->io_registers[GB_IO_NR43] & 0x07)) {
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gb->apu.noise_channel.counter_countdown += 1;
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else {
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gb->apu.noise_channel.counter_countdown -= 2;
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}
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}
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