mirror of https://github.com/bsnes-emu/bsnes.git
libretro: Correctly apply filters for subsystems
This commit is contained in:
parent
18afbc3770
commit
e3fcc35922
|
@ -718,7 +718,14 @@ RETRO_API bool retro_load_game(const retro_game_info *game)
|
|||
RETRO_API bool retro_load_game_special(unsigned game_type,
|
||||
const struct retro_game_info *info, size_t num_info)
|
||||
{
|
||||
retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
|
||||
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
||||
return false;
|
||||
|
||||
emulator->configure("Audio/Frequency", SAMPLERATE);
|
||||
program->filterRender = &Filter::None::render;
|
||||
program->filterSize = &Filter::None::size;
|
||||
program->updateVideoPalette();
|
||||
|
||||
flush_variables();
|
||||
|
||||
|
|
Loading…
Reference in New Issue